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Pr⊕phet
23-02-2009, 08:43 AM
After playing wow for a very long time, i have taken a break and moved back over to age of conan. Yes i've played most of the mmo's and attempted mmo's out there like Ultima Online, Anarchy Online, Hellgate London, Tabula Rasa, Guild wars, Silk Road, Requiem: Bloodymare, Linage, Mythos and 3 other i really can't remember heh....

Most are build around; get this, kill that or deliver abc. Thinking back to all the old questing games- mmo's have become their next generation, but i do miss them from time to time. For example monkey island was really funny, good and entertaining. It actually had a story, a plot and some interesting puzzles to solve.

Back to my post, after spending my whole sunday (yesterday) on age of conan; i had to ask what for did i do it ? why did i put so many hours and played...played...played for ?

lol, yes i did it so that i could reach level 40 from level 37. Just for that mount, the horse so that i didn't need to run around. Now here comes in my question, what was the point, why would one do that ?... for that one extra item, profession, level or feat ?

I mean seriously; spending R170 p'm to have online single player ? rofl it seems trivial at times seriously. (i do however co-op with my fiancee and other players from time to time)

One of my main gripes is that, their just honestly isn't a real, proper and decent mmo out there. that game that would have me go WTF OMG ZOMG KEK this is the ***t, the ****ing greatest thing known to man- the game that i want to sell my soul to !!!!!

/sigh, maybe i'm just a dying gamer in the sense of- knowing both where games and computers came from, how back in the day games was really mind blowing and didn't just cater for the casual or he-who-buys-from-gold-seller players...

...but personally i'm tired of magic and fantasy based mmo's, its like coke cola- its ****ing everywhere you go. Don't get me wrong i love da magic and voodoo, but geez its getting rehashed like wwII games and this is why i'm Conan at the moment for its really allot less on the faerie side like wow for example (/puts on flame suit) and aslo the reason why i played hellgate to its bitter ends, it allmost cyberpunk style was neat in its own.

The only mmo that had my mind at the moment though i don't play it that much is guildwars factions- for my the asian mythology in it its just awesome. Its one of the very few that actually feels like an Dungeon and Dragons, roplay session apart form just quickly doing a dungeon / item run.

...o well guess in the end it comes down to what sells and what keeps the money flowing in even if its a shell catering for masses instead of being just brilliant and original.

-lets hope that Guild Wars 2, darkfall, aion, immortal and maybe kotor might be something worth paying for without the tedious, silly repetitions and the how ****ing good i look of todays mmo's. There is always Huxley, which will hopefully surpase and take us further than hellgate did.....

Warlynx
23-02-2009, 09:10 AM
Looking forward to that Aion ...

I'm also at the point where I don't really team anymore on my usual MMO, apart from when the clan wants to go do a raid and needs an extra hand.

lilDeath
23-02-2009, 10:37 AM
After playing wow for a very long time, i have taken a break and moved back over to age of conan. Yes i've played most of the mmo's and attempted mmo's out there like Ultima Online, Anarchy Online, Hellgate London, Tabula Rasa, Guild wars, Silk Road, Requiem: Bloodymare, Linage, Mythos and 3 other i really can't remember heh....

Most are build around; get this, kill that or deliver abc. Thinking back to all the old questing games- mmo's have become their next generation, but i do miss them from time to time. For example monkey island was really funny, good and entertaining. It actually had a story, a plot and some interesting puzzles to solve.

Back to my post, after spending my whole sunday (yesterday) on age of conan; i had to ask what for did i do it ? why did i put so many hours and played...played...played for ?

lol, yes i did it so that i could reach level 40 from level 37. Just for that mount, the horse so that i didn't need to run around. Now here comes in my question, what was the point, why would one do that ?... for that one extra item, profession, level or feat ?

I mean seriously; spending R170 p'm to have online single player ? rofl it seems trivial at times seriously. (i do however co-op with my fiancee and other players from time to time)

One of my main gripes is that, their just honestly isn't a real, proper and decent mmo out there. that game that would have me go WTF OMG ZOMG KEK this is the ***t, the ****ing greatest thing known to man- the game that i want to sell my soul to !!!!!

/sigh, maybe i'm just a dying gamer in the sense of- knowing both where games and computers came from, how back in the day games was really mind blowing and didn't just cater for the casual or he-who-buys-from-gold-seller players...

...but personally i'm tired of magic and fantasy based mmo's, its like coke cola- its ****ing everywhere you go. Don't get me wrong i love da magic and voodoo, but geez its getting rehashed like wwII games and this is why i'm Conan at the moment for its really allot less on the faerie side like wow for example (/puts on flame suit) and aslo the reason why i played hellgate to its bitter ends, it allmost cyberpunk style was neat in its own.

The only mmo that had my mind at the moment though i don't play it that much is guildwars factions- for my the asian mythology in it its just awesome. Its one of the very few that actually feels like an Dungeon and Dragons, roplay session apart form just quickly doing a dungeon / item run.

...o well guess in the end it comes down to what sells and what keeps the money flowing in even if its a shell catering for masses instead of being just brilliant and original.

-lets hope that darkfall, aion, immortal and maybe kotor might be something worth paying for without the tedious, silly repetitions and the how ****ing good i look of todays mmo's. There is always Huxley, which will hopefully surpase and take us further than hellgate did.....
Sounds to me like you reached a plato.
This means you must either change things up a bit, meaning, change what you have been doing up till now and start playing different games or change your playstyle, like if you did PvE, then change to PvP or change your gaming genre, like play some horrors, instead of fantasy, etc.
Or play some console games, etc.

There are a hell of a lot of variety out there, so you shouldn't be finding you in this position you are in.

Maybe just take a break from gaming in general if you feel so unfulfilled and unsatisfied?

You actually mentioned a very good point and it is something that quite often makes people feel guilty and that you are not getting enough out of a game.... and that is the paying aspect, especially when you pay monthly for a game.
You feel obliged to play the game, even though you don't 'really' enjoy it (you might have in the beginning when everything was exciting and fresh), otherwise, if you do not play, then you are not getting your money's worth.

It is natural to start wondering whether something is worth it when spending the money doesn't feel like it anymore.

A lot of games have become a grindfest, even though you don't really enjoy it, but you have to get your money's worth, so you grind away.

I saw several times posts by Voicy indicating grinding to death and I am not sure whether he is actually enjoying it or just doing it for a sense of achievement.
And this exact same thing are done by hundreds of thousands of other gamers as well. So it is not an isolated incident.

my 2c.

pc

Warlynx
23-02-2009, 10:49 AM
A lot of games have become a grindfest, even though you don't really enjoy it, but you have to get your money's worth, so you grind away.

Ain't that the truth ... been using the fire/kins on both my accounts to grind and slot up my toons for PvP in CoH ... but I am sick and tired of this, to just do it because there is no more content, because it has become a time killer and because it feels like you have to be there for the rest of the guild/super group if and when they need you

Lydon
23-02-2009, 11:02 AM
Guild Wars 2 will be my saviour.

lilDeath
23-02-2009, 11:56 AM
Guild Wars 2 will be my saviour.
PLUS it will be free to play < This is BIG for me! :cool:

Pr⊕phet
23-02-2009, 12:34 PM
Guild Wars 2 will be my saviour.

noted and added to my hopefull list... ;)

Shamrock
23-02-2009, 01:00 PM
I know what you mean, but what I think is going to save MMOs...Infinity: The Quest for Earth.

Unlike all the other games which are experience/quest based, in Infinity you can literally fly to thousands of planets, gather resources, battle other players, discover new places, even diplomacy, and the leveling system is completely unique. Check out the website (http://www.infinity-universe.com/Infinity/) for more info, but it looks amazing.


Infinity employs an open-ended world design, in which a player can control everything from a small shuttle to massive military dreadnaught, a single mining operation to an entire vast corporate empire, all without having to change characters. A completely player-skill based game design, Infinity sheds the need for character classes and skills by embracing self-balance over arbitrary limitation, allowing players to choose their own path to make their name across the galaxy.

Although all players are expected to act in concordance with their personal motivations, Infinity is not a traditional role playing game. The actions of a single player greatly affect the evolution of their character. Your character might grow from their humble beginnings as a young military officer to become the master of a vast corporate empire, or even a wanted mercenary and pirate.

The game mechanics do not emphasize any particular game play style - combat, trade, exploration, social relationships, you are free to choose your own path and goals. Players can choose from a number of interesting character backgrounds that serve as your characters personal history, circumstances, and setting in the Infinity universe to help ground new players in their new boundless horizon of stars. The only limit is your own imagination!

Another cool quote:


Combat in Infinity functions in real-time, utilizing Newtonian physics to control the fluid realistic movements of player ships and objects. Where the outcome of combat is determined by your own intelligence and reflexes. Not the level and class of another player!

Like all massively multiplayer online (MMO) games, you will connect to an online server shared by thousands of other players at any time. But, unlike other MMOs, the Infinity universe is an entirely persistent. The actions of your characters do not stop when you log off - as the actions of your characters continue to progress and evolve, even while you are offline.

By utilizing the advanced procedural techniques of the I-Novae Engine, Infinity has unshackled itself from the limitations of its forbearers, allowing for the dynamic generation of countless star systems and planets, each unique and awaiting to be discovered by a player. Drawing upon plausible astronomic scales and distances of stellar objects, the precise orbital path of every celestial body is modeled, as each planet and star moves continuously within the galaxy. Allowing players to glimpse the double sunrise of a binary star system on some distant rocky world, to the total eclipse of a tiny moon orbiting a massive gas giant thousands of light years from your home planet - every vista, every horizon is wholly unique in Infinity.

lilDeath
23-02-2009, 01:23 PM
Sounds like EVE-Online to a degree.

The moment I read boundless in a game's description, I read "grind".

Deceptor
23-02-2009, 01:27 PM
The 3 MMO's I am keeping an eye on are Aion, Guild Wars 2 and KOTOR.

I'm looking forward to KOTOR the most.

Shamrock
23-02-2009, 01:32 PM
Sounds like EVE-Online to a degree.

The moment I read boundless in a game's description, I read "grind".

Heh, perhaps. But if you actually read the finer details they are putting into the game, it's going to be in a completely new league. Plus to avoid the boring grinds you can go through jump-gates and can upgrade your ship to jump to any part of the galaxy.

I'm going to try and get more info on this up. I'm eagerly anticipating its release.

Pr⊕phet
23-02-2009, 02:34 PM
Sounds to me like you reached a plato.
This means you must either change things up a bit, meaning, change what you have been doing up till now and start playing different games or change your playstyle, like if you did PvE, then change to PvP or change your gaming genre, like play some horrors, instead of fantasy, etc.
Or play some console games, etc.

There are a hell of a lot of variety out there, so you shouldn't be finding you in this position you are in.

Maybe just take a break from gaming in general if you feel so unfulfilled and unsatisfied?
might be true, or just get someting meaningfull to do inbetween my gaming (this is partly where i guess my same-old-same-old problem is heh) apart from just gaming after work, but still games feel so... how to say it; all the same and sometimes bit pointless at times :confused:. Well i do play some offline games too, generally starts zomgz i can't stop, but give it a few days and the big fling is over and the dvd box just sits there looking back at me- and then i start to wonder if we are really been catered for and not-just-another-release of of some great IP.


Ain't that the truth ... been using the fire/kins on both my accounts to grind and slot up my toons for PvP in CoH ... but I am sick and tired of this, to just do it because there is no more content, because it has become a time killer and because it feels like you have to be there for the rest of the guild/super group if and when they need you
party the one of the big gripes, yes and keeping up with the digital jones-es....


maybe as i said i'm just looking for that something that used be there in games...heh call me an old gamer if you will, but i've been killing off pixels since apple II

phoenix
24-02-2009, 06:35 PM
From what I have read, Guild Wars 2 will be my next MMORPG as it fulfills what is to me
an important criterion:that there are no monthly fees and that it is not too heavy on the bandwidth. Nothing leaves a bad taste in my mouth quite so much as having to fork out additional money every month for the priviledge of playing a title I have already paid R300-odd for and then to be informed that I need to download a 1Gb patch.

Besides, I have started playing Guild Wars and am still new enough to MMORPGS not to mind more of the same.

Lynus
24-02-2009, 06:45 PM
As long as there's as little grind as possible, I'm in for GW2, enjoyed GW up to a point, what more can you do when you have Obby armor and all that, other than title grind..so, got over it

lilDeath
24-02-2009, 09:45 PM
Farm noobs in PvP

Lydon
24-02-2009, 09:53 PM
^ And siege turtles.

roskii
24-02-2009, 11:28 PM
Anyone here tried Runes of Magic? I know its a free-to-play mmo but I've heard some good things about it.

Played WoW till TBC was released, got to lvl 64 and quit the game for good. Got to the top level with the South African guild Affliction, but in the end you just realise its the same old grind, just new stuff in every patch that keeps you hooked to the mindless continuous play. :p

Lydon
25-02-2009, 12:07 AM
Anyone here tried Runes of Magic? I know its a free-to-play mmo but I've heard some good things about it.

I've played it. I can honestly say that it's the best Free to Play MMO I've played to date (and I've tried quite a few).

Make no mistake about it - there are bugs, translation errors and other issues that need to be fixed, however one has to remember that it is in open beta. They release at least one large patch per week and seem very committed to ironing out all the issues that need to be dealt with.

The game reminds me a lot of World of Warcraft. The graphics are similar, the art style as well as the music at times. Most of the game mechanics are those used in WoW too. On the whole, it plays well and it doesn't leave a bad taste in your mouth. They've got quite a bit of new content planned for after release too, which is reassuring as it ensures one won't be left bored with nothing to do once one reaches maximum level on both primary and secondary professions.

Vixe
25-02-2009, 10:53 PM
i dont get mmo's. i played one and it drained the life out of me for 3 years. fuck i regret it.

Pr⊕phet
26-02-2009, 07:46 AM
I've played it. I can honestly say that it's the best Free to Play MMO I've played to date (and I've tried quite a few).

Make no mistake about it - there are bugs, translation errors and other issues that need to be fixed, however one has to remember that it is in open beta. They release at least one large patch per week and seem very committed to ironing out all the issues that need to be dealt with.

The game reminds me a lot of World of Warcraft. The graphics are similar, the art style as well as the music at times. Most of the game mechanics are those used in WoW too. On the whole, it plays well and it doesn't leave a bad taste in your mouth. They've got quite a bit of new content planned for after release too, which is reassuring as it ensures one won't be left bored with nothing to do once one reaches maximum level on both primary and secondary professions.

i've found requim bloodymare to be refreshing on being just differant- its not a great looker, but differant is sometimes beter over eye candy...

...try some Runes later on :)

eyesuc
26-02-2009, 08:25 AM
aion, which uses the CryEngine, looks pants :( i saw those "latest" screenshots and all hopes are fading. it looks just like WoW, if not worse

why can't they bring out something like an Oblivion MMO, or a Fallout MMO? with real-time combat, none of this "i-hit-you-then-you-hit-me" bullcrap.

i might try Guild Wars 2 this time around though

Voicy
26-02-2009, 09:34 AM
I've played it. I can honestly say that it's the best Free to Play MMO I've played to date (and I've tried quite a few).

Make no mistake about it - there are bugs, translation errors and other issues that need to be fixed, however one has to remember that it is in open beta. They release at least one large patch per week and seem very committed to ironing out all the issues that need to be dealt with.

The game reminds me a lot of World of Warcraft. The graphics are similar, the art style as well as the music at times. Most of the game mechanics are those used in WoW too. On the whole, it plays well and it doesn't leave a bad taste in your mouth. They've got quite a bit of new content planned for after release too, which is reassuring as it ensures one won't be left bored with nothing to do once one reaches maximum level on both primary and secondary professions.

I'm very keen to give this one a go...

As stated earlier, we feel obligated to grind for the sake of not wasting our subs. I have prophecies and nightfall for guild wars, but only a lvl 10 char on each. I should really commit more to them.

As for runes of magic, not having to pay for a game will open up a whole new attitude towards the game. Where can I pull it from?

Lydon
26-02-2009, 10:48 AM
aion, which uses the CryEngine, looks pants :( i saw those "latest" screenshots and all hopes are fading. it looks just like WoW, if not worse

Looks like WoW? Eish thankfully it looks nowhere near WoW to me :p


As for runes of magic, not having to pay for a game will open up a whole new attitude towards the game. Where can I pull it from?

You can grab and account from www.runesofmagic.com/us and a local download from gaming.do.co.za

Voicy
26-02-2009, 10:55 AM
thank you, sir.

Lydon
26-02-2009, 10:57 AM
Whoops, I made a mistake in the download URL. Swapped the "do" and the "gaming" around by accident. Fixed now.

shadowfox
26-02-2009, 03:10 PM
I don't have enough bandwidth to be downloading things like that ... these online MMO's tend to be whopper downloads.

Got someone else to download Perfect World for me when that came out ... turned out not to be really worth the wait. Aion I wouldn't have played if it wasn't for the monthly fees - I suppose KOTOR will also be subscription based?

Lydon
26-02-2009, 04:28 PM
KOTOR will also be subscription based?

If you mean TOR, then yes it will be. Most MMOs worth playing are - with the exception of Guild Wars.

hideinlight
26-02-2009, 05:15 PM
Here's my weird MMORPGS/MMO's list.
First off there was diablo1. Lots of players + bnet and a common goal. Rich level 99 and complete hell.

Then there was Runescape, it was so bloody awsome, thousands of players online. It was EPIC.

Somehow managed to get my hands on Anarchy online a year later and immediately quit runescape, finally figured out what huge piece of crap it was lol. I was brainwashed by the idea of playing the same game as everyone else.
Anarchy was my first proper real MMORPG experience. I can still renember going into the subway all alone then having to team up with random peeps to get deeper and deeper. Most of the lore of the game was based on famous movies and the pop culture back then so it was pretty interesting to explore the world and discovering these easter eggs and it was a big world. Also gets the title for the worst and most unsatisfying pvp in history.

After that things changed for the better:
Starcraft > Warcraft III > Dota > Guild Wars > WoW(30 days) > Dota > Guild Wars

Guild Wars was and still is the most satisfying mmo/mmorpgs experience out there for me. Just a shame some people hated it (all my friends). Luckily met a few new ones online, the entire campaign could be played via coop and pvp was awsome. I started off with the factions campaign with my sin. Unlike 95% off all mmorpgs these days the game started at lvl1 and I've never met any class in any game that was this much fun.
Also where my name comes from, tried to think of a corny name for a character that relies on stealth not knowing that in guild wars a sin relies on total offence, just striking at the right moment. The game also proved that endless leveling was pointless. Also the ability to change builds and play the game differently each time kept the game dynamic.

Thus I'm gonna be careful of Guild wars 2 since they seemed to have missed the boat.
So that leaves Darkfall which just came out and Eve online which I just never played. Those are the only two mmorgs I know about that can still be immersive.

hideinlight
26-02-2009, 05:32 PM
i've found requim bloodymare to be refreshing on being just differant- its not a great looker, but differant is sometimes beter over eye candy...

...try some Runes later on :)

Also have Requiem Bloodymare. Not too bad for a free mmo. Population abit low though. Can't find anyone to team up with...

Lydon
26-02-2009, 08:33 PM
Also the ability to change builds and play the game differently each time kept the game dynamic.

Thus I'm gonna be careful of Guild wars 2 since they seemed to have missed the boat.

In Guild Wars 2, levels beyond a certain point will be purely cosmetic. In other words, they could keep the level 20 "cap," but allow extra experience to increase the number next to you name. Therefore a level 20 and a level 100 (should they choose to let it get that far) will be of equal power.

hideinlight
26-02-2009, 09:26 PM
In Guild Wars 2, levels beyond a certain point will be purely cosmetic. In other words, they could keep the level 20 "cap," but allow extra experience to increase the number next to you name. Therefore a level 20 and a level 100 (should they choose to let it get that far) will be of equal power.

Glorified level achievement?

phoenix
26-02-2009, 11:37 PM
Have any of you tried "Dungeon Runners" by NCSoft yet? I have it downloading at the moment. I get the impression that it is a little more tongue-in-cheek than the average RPG.

lilDeath
27-02-2009, 01:22 AM
I tried Dungeon Runners when it was in pre-release.
It was a bit tedious to me, the graphics as not too bad, although cartoony. Couldn't get hooked on it. It is a quirky game though. Yes, you can say tongue-in-cheek. It's an action RPG, similar to Guild Wars to a degree.

I went back to Guild Wars.

Pr⊕phet
27-02-2009, 07:45 AM
Have any of you tried "Dungeon Runners" by NCSoft yet? I have it downloading at the moment. I get the impression that it is a little more tongue-in-cheek than the average RPG.

why i liked mythos. but as with hg:l we have billy to thank for it being now korean IP only.

hideinlight
27-02-2009, 09:01 AM
Probably the most awsome underated "people for forgot to advertise their game" mmorpg out there atm
http://www.tcos.com/en/index.html

Eniigma
27-02-2009, 09:58 AM
There are a few things that I quite liked about EVE online, but all in all I found it to be very slow and got rather boring pretty quickly. I would really like a game that took some of the better features from EVE and mixed them with something like the old single player game Privateer.

Having the options of mining and construction, and the persistant universe where clans/companies/guilds whatever you call them can "own" a system or area is awesome. The combat of Privateer where you control, the direction of your ship and all that is great.

Lydon
27-02-2009, 01:25 PM
Have any of you tried "Dungeon Runners" by NCSoft yet? I have it downloading at the moment. I get the impression that it is a little more tongue-in-cheek than the average RPG.

The game is meant to be funny. I didn't like it personally.

shadowfox
27-02-2009, 02:58 PM
Started downloading it and never finished.

lilDeath
27-02-2009, 04:32 PM
Run out of cap? :D

Pr⊕phet
02-03-2009, 08:41 PM
canned all mmo activity- hopefully darkfall is more than it preaches....

Lydon
02-03-2009, 08:46 PM
I'm a little disappointed in what they're currently doing with Darkfall. They're in essence running a paid stress test. They've stated they won't open up proper sales until they've seen what the servers can handle...that smells like a stress test to me.

Pr⊕phet
02-03-2009, 08:54 PM
I'm a little disappointed in what they're currently doing with Darkfall. They're in essence running a paid stress test. They've stated they won't open up proper sales until they've seen what the servers can handle...that smells like a stress test to me.

seems the hope is gone from the start already- at least hellgate ran with all it crap from day one.

Lydon
02-03-2009, 11:18 PM
Well, there is a couple of thousand people playing it already and those are just pre-orders.

lilDeath
03-03-2009, 02:03 AM
hhhm, ye... I heard they are limiting sales to 20k a day or something...
Sounds a bit iffy... It can be a bad move for 2 reasons, 1/ their servers cannot handle the load, i.e. as Lydon said, they are stress testing and 2/ limiting sales is never a good idea for a new game. They will need everything they can get to stay alive.

I do wonder though how many players they plan to host in a game world. They mentioned '10's of thousands of players' before, but no exact numbers.

Lydon
03-03-2009, 02:35 AM
Each server can host around 7000 - 9000 online people apparently. Currently, the average number of online players is at approximately 5 500 people. That's pretty good considering Eve usually sits at around 30 - 40 000 online players and it's been fully released and freely available for years.

Nictron
12-03-2009, 03:07 PM
I also remember those days, I also played Everquest 1 & 2. The problem is that they never bonded me to that level. I found Everquest 1 ridiculously difficult (Trains incoming!!!!!!!!!), I must admit those were fun days, running like hell, but the game was not fun it was (fun) work!

By definition people define fun in different ways, and for you I think something that is challenging is fun. For me something that is challenging is fun as well but I don't have the time to dedicate to a game at the more difficult level. I am currently playing Lotro and though it is easier I still die frequently and don't even compete in the 12 or 24 man instances because I don't have time.

I have a dedicated MMO friend who feels the current games are easy, we spoke about it over the weekend. He feels Lotro is too easy and he want more difficulty but yet when I asked him about the Balroc raid they failed multiple times, So there are still things he can strive towards.

I feel they must build a handicap system into your choice list so that you can change your degree of difficulty, I think they started doing it in Mines of Moria where some of the instances have difficulty settings to make it more of a challenge. Just imagine how much smaller Golf’s player base would be if it wasn’t for the handicap system (Yes cheaters/losers do use it to their exploit).

I for one love Lotro, some elements are easier but I still find it challenging enough and epic enough to be fun, I am glad about the coming changes, it might mean that I can spend some time with all the dedicated level 60 players for once, until the next level increase and then they all will just run ahead of me again.

I think we all must see the game in the context of the other players, some have lots of time others don't, Turbine is trying to cater for both camps and from the look of things the next book might add some things for the more dedicated players as well.

Yours Sincerely

Nictron