Local HON players can now play on sub-100ms latencies
Local Heroes of Newerth server up and running
Local HON players can now play on sub-100ms latencies
Local Heroes of Newerth server up and running
And the local hon guys on the website for nagging and posting information to igameThe iGame HON server has been made possible only through considerable investments from iBurst, with product managers Dawood Patel and Nick Herbert who both realized the potential of a local server and having the vision to set out to create such as service.
A number of iGame technicians such as Greg Wildman, James Devine and Johnathan Smit have worked tirelessly to make a local HON server a possibility.![]()
Lol yay! gna be testing tonight
Have work that must be done by today, can't wait to give it a go though. Also want to see how well route sentry is gonna work.
Great news, though I still can't see the server.
I guess it's going to take a while for the server to be fully operational.
The Servers will be unavailable during certain times as we run monitoring and optimization tests on them
The reason from taking them offline from public play at such intervals is to prevent us from forcing a restart while you guys are mid session.
We are working as hard and as fast as possible to get it stable and then we will allow everyone to test the servers out for yourselves.
We are almost there