Razer CEO doesn’t play on Playstation 3, Wii

Min-Liang Tan says that’s why the company doesn’t make any peripherals for the PS3 and Wii

July 9, 2013
Razer news

Razer’s CEO, Min-Liang Tan, has admitted on social networking channels such as Twitter and Facebook, and in interviews that he’s a gamer in his spare time and designs the company’s products with the mindset of a gamer. “By Gamers, for Gamers” has been a company slogan since the beginning of it’s life and their range of products does cater to a wide gamut of gamers. Razer doesn’t, however, make controllers for the Playstation 3 or the Wii/Wii U.

Tan recently interacted with fans on Twitter about the company’s lack of PS3 peripherals and admitted that he hasn’t spent much time on the console itself. Says Tan, “I think I spent 2 days straight on it for Infamous – but haven’t felt the need to go back since.” Some fans have noted that he’s missing out on epics like The Last of Us and God of War, but Tan seems to spend more time on his Xbox and desktop PC than any other platform.

Twitter users seemed to explode at this point, accusing Min-Liang of fanboyism and bias, and some even said that he should lead the company to make more money instead.

Tan hit back saying, “It’s not fanboyism, I loved some of the games on the PS3, but I just didn’t play it as much. I’m looking forward to the PS4 tho (sic). You’re assuming it’s just a business for us :) If it were, we’d be a much larger company than who we are today. But yes – we’ll definitely be looking at PS4 but no promises there.”

DualShock 4 controller

Razer’s CEO says they’ll be looking into making a custom DualShock 4 controller.

Its possible that one of the reasons why Razer hasn’t made more of an effort to design products for the PS3 is because of litigation surrounding the patents pertaining to the Dualshock 3 controller. In 2007, Immersion Corporation filed a new lawsuit against Sony, suing the company for a total of US$91 million because Sony allegedly applied patents that Immersion controlled into the design of the DualShock 2 and 3 for rumble feedback without paying the royalties to Immersion.

The lawsuit was dropped in March 2007 when both companies signed new agreements for royalties payments to Immersion. Microsoft was also taken to court, but chose an early settlement.

Then again, in 2008 a lawsuit was filed by the Copper Innovation Group against Sony and Nintendo concerning the methods that both companies used to associate controllers with an identity on the console (as player 1, 2, 3 and so on). The lawsuit was won by Sony and Nintendo in 2011.

Sources: Tom’s Hardware, Ars Technica, PS Xtreme

More Playstation 3 news:

The Last of Us phone sex number “an honest mistake”

PS3 update 4.46 released to fix “bricked” consoles

Battlefield 3, Payday free on PS Plus

Tags: active, Microsoft, Min-Liang Tan, playstation 3, Razer, Sony, Windows, Xbox 360

Shutterstock is the image partner of MyGaming – technology images can be found here


Should all downloadable content (DLC) be free?

View Results

Loading ... Loading ...

Latest News

PlayStation Plus – your free games for December 2014

PlayStation Plus News

Step right up, your free PS Plus games have been announced

Steam Exploration Sale now on


Check your wishlists, because Steam is dishing out the discounts

Top 10 most pirated PC games

Piracy 1

Pirate gamers – they don’t actually wear eye-patches or carry parrots

Gaming’s worst clichés

Tomb Raider Swimming

No, you can’t take that awesome weapon off that enemy you just maimed. Deal with it.


Newsletter Subscription

Email *
Enter the following to confirm your subscription *
Captcha image

Free MyGaming Newsletter: