Quantic Dreams demos amazing prototype

Heavy Rain devs crank visual performance up a notch

March 8, 2012
Kara

Speaking at GDC, Quantic Dreams’ David Cage relayed the importance of visual actors and meaningful content in games – and accompanying his talk, came a video showing off a prototype tech demo they’ve been working on: Kara.

Kara is a prototype video captured from a PlayStation 3 demonstrating some pretty amazing visual acting and motion capture. It shows the creation of an android, Kara, as she gains sentience and experiences life and emotion.

Think that’s impressive? Apparently the prototype is already a year old – and Quantic Dreams have made progress since then.

“Since then the engine is now in version 3, so what you have in Kara is 50 per cent of the features we currently have in our engine running on PlayStation 3.”

The demo shows off QD’s move towards full performance capture – where audio, facial and body motion are all captured together, as opposed to being done in split performances.

Quantic Dreams’ last game, Heavy Rain, featured intensive narrative and visual performances, so if this the tech behind their next game, it’s going to be impressive, indeed.

Were you moved by Kara? Tell us what you think about the direction of visual performances on the forums, or in the comments below.

Source: GamesIndustry

Related Article

Game Developers Conference 2012 kicks off

Tags: active, demo, GDC, Kara, Prototype, Quantic Dreams

Shutterstock is the image partner of MyGaming – technology images can be found here

Poll

Are the next-gen consoles worth buying into yet?

View Results

Loading ... Loading ...

Latest News

SA gamers’ favourite fast foods

Junk Food

The MyGaming Lifestyle Survey 2014 reveals what local gamers fill their bellies with before going into battle

PS Plus – May’s free games

payday-2-featured-1

Come and see what games PlayStation owners are getting for free in May

Destiny gets new screenshots, videos, and website

Destiny Bungie News

Bungie has released new assets for its highly anticipated online FPS

Old-school PCs vs today’s smartphones

Old-PC-TRS_80Model1

Back in the 80s, PC gaming couldn’t have been that great – considering it was done on a 320×200 resolution screen

bool(true)