David Jaffe doesn’t care about next-gen platforms
In fact, he “couldn’t care less.”
In an interview with Edge, Twisted Metal and God of War creator David Jaffe has said that he “couldn’t care less about next-gen”.
According to Jaffe, gameplay innovation is far more important than system specs and graphics. Says the guy who just released a Twisted Metal reboot; really?
“I started at Sony Imagesoft doing Super Nintendo and Sega Genesis games, and I went through that to PS1, then PS2, PS3, Vita… You go through the cycle enough and you realise today’s ‘Oh my f****** God’ is tomorrow’s ‘Ehh, whatever’.”
“Ultimately, this is all going to be yesterday’s news and it’s about the experience, the game. Unless we’re talking about holodecks, or AI that’s so amazing it can actually write a compelling story around you procedurally based on your choices, I’m not interested.”
If anything, Jaffe thinks that next-gen platform development will mean increased development budgets, which means that more “risky” projects are less likely to be green-lighted.
“I’m no longer that excited about next-gen technology; it means budgets go up.”
“It sucks. The biggest thing I want is what you get from the PSP and the 3DS – it’s always on, there’s a sleep mode and I can just hit a button and I’m right back where I was and I don’t have to go through all the boot-up s***.”
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