Gears of War: Judgment will be really, really hard, promises Cliff Bleszinski
“There’s a reason why Demon Souls and Dark Souls have taken off lately. It’s because they really require you actually try.”
Games not hard enough for you anymore? That’s you and Cliff Bleszinski, who has decided to do something about that. In an interview with X360A, the man who invented the chainsaw gun promised that the next Gears of War game will be hard. Mega hard. Like Gears of War 3 on Insane difficulty wasn’t hard enough already.
“It feels like in this current console generation that we’ve taken a lot of steps to grow the audience and what I think’s happened is that the games have become more linear and easier, so it feels like a lot of quick-time-events,” he said.
“The more I play games like that the more I turned off to them and just want to get back to systems interacting with systems, and get back to a game that, you know, when was the last time a game really challenged you and asked something of you, right? There’s a reason why Demon Souls and Dark Souls have taken off lately. It’s because they really require you actually try.”
Taking its cue from those games then, Gears of War: Judgment will be out to kill you. A lot.
“Casual mode will still be casual, whatever, if you just want to see graphics and you don’t want to die. But every other mode will be hard in this game and you will die,” he explained, perhaps rubbing his hands together and laughing maniacally.
“When I played this in four-player co-op… I mean, I’ve been playing Gears since the beginning of the course and I really have to hunker down and focus, and if my buddies aren’t reviving me, and we aren’t working as a team, you’re going to die, and it’s okay to die a few times in a game to try some different strategies.”
Is it? IS IT? I suppose it is.