Borderlands 2 represents Gearbox’s “renewed commitment” to PC gamers

Claptrap <3 U 4 eva

July 9, 2012
Borderlands 2 header

It’s a hard time to be a PC gamer, but your time will come again. It will come again. Maybe. My Magic 8-Ball says “ANSWER UNCLEAR. ASK AGAIN LATER”, so maybe not, but until you reclaim your throne at King’s Landing with sword and blood and dragonfire, Borderlands 2 developer Gearbox will treat you right.

“We develop on the PC, it’s how we make games,” Gearbox boss Randy Pitchford told attendees at Rezzed. “Even our development kits for console are plugged into PCs. However, we are developers and we take a lot of things for granted as most of us aren’t worried about dealing with our network configurations and things like that. So, we’ll do it and not worry about the consoles. But what we learned after shipping Borderlands 1, was customers who play on the PC expect better treatment within the game itself.”

“If you look up that Claptrap love letter you’ll see some of the things we’re doing. It shows a renewed commitment to not just ourselves, but the customer side of the PC game.”

The “Claptrap love letter” is a letter recently released to PC gamers by the studio Borderlands corporate mascot Claptrap, reaffirming his love for you, baby, and how he’s gonna do everything right by you, baby. Yeah. Untz. That includes big promises for the PC version of Borderlands 2, like:

  • 100% mouse usable menus/mouse wheel scrolling.
  • Achievement support
  • Cloud save support
  • Control pad support
  • FOV slider
  • Friends list support
  • Integrated V-sync option
  • LAN support (including offline mode)
  • Logitech keyboard support
  • Mouse smoothing options (can be disabled completely)
  • Native multiplayer matchmaking
  • No port forwarding required
  • PC-specific UI
  • Push to talk
  • Re-mappable key-bindings for keyboard/mouse
  • Support for higher resolutions

“With both BL1 and BL2, the PC version is the best looking, highest fidelity version of the game, but what we’ve learned, is that the details are important to you on the PC and we made a strong effort to improve those details in the product,” Pitchford added. Oh, it’s just too romantic.

Borderlands 2 is out in September 2012.

Source: VG247

Related articles:

Gearbox president would love to see Borderlands 2 on Vita

Borderlands 2 to fix voice chat, framerate problems from first game

Borderlands 2 Special Editions revealed

Borderlands 2 isn’t “wimpy”, with around 60 hours of gameplay

Claptrap promises PC gamers tons of new features in Borderlands 2

Borderlands 2 PC DRM system announced

All Borderlands 2 coverage

Tags: active, Borderlands 2, Gearbox, Megarom, pc gaming, PC master race, Randy Pitchford

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