Crysis 3 gets “Advanced Graphics Options”

Crysis 3 news

EA and Crytek have confirmed that the upcoming Crysis threequel will feature extensive tinkering options on PC.

On launch, Crysis 3 will include an “Advanced Graphics Options”, which will allow users to tweak stuff like:

  • Game effects
  • Object
  • Particles
  • Post processing
  • Shading
  • Shadows
  • Water
  • Anisotropic filtering
  • Texture resolution
  • Motion blur amount
  • Lens flares

Crysis 3’s technical director Marco Corbetta said that Crysis 2 never shipped with these features due to the time spent on developing for consoles.

Corbetta went on to assure PC gamers that “Crysis 3 will already ship with hi-res textures, advanced graphics settings, tessellation and DX11 support,” and also added that “additional tech areas that have been enhanced since Crysis 2 are: AI navigation system, animation system, water, fog volumes, cloud shadows, POM, AA, cloths, vegetation, particles, lens flares and grass.”

Read more about Crysis 3 , which is scheduled for a February 2013 release.

Source: PCGamer 

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  • LeakysandwichZA

    must say, if developers listen to the fans, they WILL succeed.
    We’ve seen it in the Alpha, they really made a mindset change to listen to the fans and incorporate the valid suggestions.
    Cant wait.

  • Gerard Matthews

    That sounds great Leaky.

    I remember the days when this stuff was standard fair in PC titles. Now it’s something to give them a pat on the back for. However I won’t just be a negative Nancy, I do welcome this attitude in Developers.