Crysis 3 gets “Advanced Graphics Options”

Crytek give PC gamers some prodding and poking power with Crysis 3

December 4, 2012
Crysis 3 news

EA and Crytek have confirmed that the upcoming Crysis threequel will feature extensive tinkering options on PC.

On launch, Crysis 3 will include an “Advanced Graphics Options”, which will allow users to tweak stuff like:

  • Game effects
  • Object
  • Particles
  • Post processing
  • Shading
  • Shadows
  • Water
  • Anisotropic filtering
  • Texture resolution
  • Motion blur amount
  • Lens flares

Crysis 3’s technical director Marco Corbetta said that Crysis 2 never shipped with these features due to the time spent on developing for consoles.

Corbetta went on to assure PC gamers that “Crysis 3 will already ship with hi-res textures, advanced graphics settings, tessellation and DX11 support,” and also added that “additional tech areas that have been enhanced since Crysis 2 are: AI navigation system, animation system, water, fog volumes, cloud shadows, POM, AA, cloths, vegetation, particles, lens flares and grass.”

Read more about Crysis 3 , which is scheduled for a February 2013 release.

Source: PCGamer 

Related articles:

Crysis 3 PC specs revealed

Crysis 3 will “melt down PCs”

Crytek releases ridiculous CryEngine 3 tech demo

Crysis 3 E3 gameplay drops jaws, as expected

Tags: active, Crysis, Crysis 3, Crysis 3 direct X11, crysis 3 graphics, Crysis 3 pc setting, EA, electronic arts

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