STASIS has made its way over to Kickstarter for funding and is the first game to appear on the platform made by a local developer.
STASIS is an indie project headed by Johannesburg-based developer Christopher Bischoff and his two colleagues from The Brotherhood, a studio that the trio set up in Atlanta, Georgia.
The game is a 2D isometric, point-and-click adventure game for PC Windows, set in the distant future on a desolate spacecraft. Protagonist John Maracheck must solve puzzles to save his family, while uncovering horrific experimentation, illicit research, and an ever deepening mystery.
“Recently there has been an exciting resurgence of the point-and-click adventure genre. Standing on the shoulders of greatness, Stasis follows the game-play mechanics of classics like Space Quest, Kings Quest, the Monkey Island series, The Dig and Day of the Tentacle,” the team writes on the Kickstarter page. “The critically acclaimed, Sanitarium – a psychological horror adventure game – used a similar graphical setup to Stasis. Stasis follows this unique visual aspect to bring this terrifying tale to life.”
The Kickstarter campaign has a reasonable goal of $100,000 and at the time of writing has amassed US$16,198 from 494 backers, with 32 days left on the clock. Several benefits are given to those who contribute more than the $1 minimum, with $19 netting you a copy of the game and $149 netting you a STASIS shirt with the Classic Edition of the game.
Backers who contribute $449 or more will receive the Ultimate Edition of the game along with a collectible STASIS figurine of the main protagonist, a signed and numbered copy of the game, a canvas print featuring some of the artwork, a second copy of the game to give to a friend, Unobtanium credit in-game and your name and likeness added to the character bio of one of the corpses you’ll see in-game.
STASIS will launch in August 2014 and will be available on Steam or through the game’s website. A playable demo of the game is now available and it is also in the Steam Greenlight project.