Titanfall dedicated servers in South Africa: EA responds

Titanfall Angel City Pilot

EA South Africa has signalled the mothership, and received a response to our concerns about the quality of Titanfall multiplayer in South Africa.

This arises from the fact that Microsoft has no Windows Azure server hardware deployed in South Africa, and because Titanfall uses Azure to host its dedicated servers, we might be in for a laggy experience as SA gamers have to connect to international locations.

MyGaming asked:

Will Respawn Entertainment / EA South Africa be striking a deal with a local ISP, gaming service provider, or data centre host to provide Titanfall dedicated servers physically located in South Africa?

EA responded:

EA, Respawn and Microsoft have been testing Titanfall all over the world, including South Africa, and we’re confident that players worldwide will have a great experience when the game launches in March. Of course, we’ll always be looking to improve that experience over time – whether that’s through local resources or other enhancements – but we have no other news on that today.

Titanfall screenshot

Titanfall screenshot

To recap the potential problem:

Titanfall, developed by Respawn Entertainment and published by EA, will be a 6v6 multiplayer-only affair that makes use of Microsoft’s Azure cloud-computing network to host dedicated server instances for the game.

Microsoft South Africa has confirmed that there are no physical server deployments for the Azure network in South Africa. This means that SA-based Titanfall players will be connecting to servers hosted internationally, and our best bet will be the EU region.

The performance of the game will boil down to a number of factors, but at the core is that pesky speed of light limitation that sees data transmitted via fibre optics restricted to a sedentary pace (299,792,458 meters/second or approximately 133ms to travel once around the globe).

Other factors playing into latency include the quality and stability of terrestrial networks connecting various players to the dedicated servers and Internet points-of-presence. Couple that with the Source Engine netcode which has repeatedly been called into question during Titanfall’s development, and we could have a lag-fest on our hands.

Or, if Respawn has optimised their game to the best possible extent, it might be perfectly playable despite a slight latency disadvantage. If SA players group up they will all be experiencing a similar level of latency and therefore matches should be quite even, stable Internet connections permitting.

However, I don’t think we’ll be seeing Azure deployments any time soon. Whether EA and/or Microsoft step up to offer another solution remains to be seen.

Titanfall is scheduled to deploy on Xbox One, Xbox 360, and PC in March 2014.

Are you interested in playing Titanfall? Check out some gameplay footage below and let us know in the comments.

More Titanfall news

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Hear SA voice acting in Titanfall leaked gameplay

Forum discussion

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  • Vorastra

    I bet EA is bluffing. they want people in SA to buy AND THEN realise what a horrible experience they would have.

    Remember, this is EA we’re talking about here.

  • Robert Hart

    Can you please reask the question: Will RSA have servers on RSA soil?

  • Jaid Orfali

    Ahhhh, Kakashi of the Sharigun.

  • Johan du Preez

    It’s Kakashi of the Leaf btw :) I think you would need the eyes from the Hyuga Clan to see the deception of EA. With the Sharigan you can learn the sneaky tricks from EA though 😛

  • I dont know better

    so…. basically, EA is saying, “Screw you South Africa” … We will be getting a 200ms ping when playing, and for an FPS game, even a moderate gamer can agree that it is not an acceptable latency

  • Firebunny :D

    Ahahahahahahahahahahaha. What a joke

  • Jaid Orfali

    Umm No, He is a leaf ninja but here are his titles…

    (はたけカカシ, Hatake Kakashi)

    Copy Ninja Kakashi (コピー忍者のカカシ, Kopī Ninja no Kakashi)[4]

    Kakashi of the Sharingan (写輪眼のカカシ, Sharingan no Kakashi; Literally meaning “Kakashi of the Copy Wheel Eye”)[5]

    Hero of the Sharingan (写輪眼の英雄, Sharingan no Eiyū; Literally meaning “Hero of the Copy Wheel Eye”)[6]

    Cold-Blooded Kakashi (冷血のカカシ, Reiketsu no Kakashi)[7]

  • VirtualForce

    I’ve recently been trying to be less negative in gaming and because of that, I try to see the positive in most things, but this line, for me atleast, hammers the nail firmly into place:

    “Of course, we’ll always be looking to improve that experience over time.”

    Meaning, we wont have server in SA by launch, we will most likely have server in place only 6 months from now.

    I wish these devs, whomever was being CoD MW 2 with these idiotic idea of no more freely available servers will drive into the back of a truck.

    It server NO ONE but themselves. The main idea of making the server more secure and stopping cheating is insanely laughable as cheating is as rampant as it ever was. Just making it harder for the end gamer who spend money on a game.

    More and more, if they were to announce servers for SA in one hour, I will not buy the game, just because of their attitudes.

  • AfricanJedi

    Um but but the console hasnt launched here so why expect there to be local servers?

  • VirtualForce

    For the PC and XBox 360 version.

  • Bad @ss

    Ea should join zuma in politics – They are both cut from the same cloth.

    They say alot but do nothing

  • Martin Samuel

    TL;DR – no, but buy our game anyway.

  • Daniel Cisco Swart

    Pre Ordered it over the weekend…. read this and canceled my order.

  • Famin

    Wow here it goes again SA is the lest of every gaming companys worries since everyone think we have no food and lions eat us every day… should we really get the game then? I was so looking forward to playing it but I ain’t playing it with 200+ ping, that is what I get in league of legends also on a European west svr and I’m already at a great disadvantage and 200 ping is great on that game for where I am!!

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