Day Z standalone video shows new features

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Many PC gamers are eagerly waiting for the standalone edition of DayZ, and Bohemia Interactive’s Matt Lightfoot gave a walkthrough from the E3 floor of the upcoming retail version of the popular zombie survival game.

Lightfoot shows off the new crafting system that has been implemented in the game, along with the new animations, character models, and weaponry.

Zombies can now also knock players to the ground, while building interiors are also far more detailed.

There is also a new loot spawn system that can generate loot in some interesting nooks and crannies, and requires players to really look and traverse around to gather the resources they need.

There ara new locations in the game, particularly an island that featured in ARMA 2, which was highly requested by the community.

It was also previously revealed that the Day Z standalone will be getting weekly content updates, including clothing and weapon items.

Check out the video below:

More on Day Z

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Day Z mod now installable through Steam

DayZ standalone getting weekly content

DayZ standalone first look

DayZ standalone getting ragdoll physics, pets, and building tools

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  • Kromas

    I hate myself for bursting your bubble but no user created content till way past release. So more or less three years till you can even consider it. I’m a sad panda. Oh and Vorastra its an MMO now so no single player ever. You can always find an empty server I suppose. 😛

  • ArchieChoke

    Yeah dont worry you didnt, what burst it more was porting the Elevations and Foliage across, if you have ever tried to do anything in ARMA 2 its bloody nightmare.

    Im not expecting it to be available upon release.Was more excited about the Steam workshop integration.

    However do you have a link where I can find related information for community generated content?

  • Kromas

    Oh hell. I did not really think much of the interview so I did not save it but I can try and find it for you. Its somewhere on their forums.

  • ArchieChoke

    Thanks man, appreciate it, maybe I could get more of an idea on plans. If i manage to get hold of anyone and it wont be available for said X years, then ill just port to the Dayz mod for Testing and feedback.

  • Kromas

    I would suggest waiting for the Arma 3 DayZ port to be completed.

  • ArchieChoke

    Thanks for the Link Kromas, really disappointed, Rocket
    literally handed over the Dayz idea over to a cooperation, who will milk the hell out of this game. I see the Dayz standalone being great in many area’s, but most of the cons will actually be the end of it. Then we will see the Mod ported to Arma 3 and the development will continue there.

  • Admiral Chief Groot Wors

    (pardon the ignorance)

    Question: I’ve heard that there is quite a bit of cheating/hacking in the past. Has that been sorted? I’ve seen some of the gameplay clips (a while ago now, I must say) and I’d really like to get into this!

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