DenSweeP
New member
/grabs popcorn
/watches azi and jasong argue
/calls tk peeps to come watch with him
I'll bring the beer.
/grabs popcorn
/watches azi and jasong argue
/calls tk peeps to come watch with him
Well, as I understand it she's saying that since there isn't a universal consensus on what exactly constitutes real art, we should leave the matter aside and simply discuss games-qua-games because whether they are or aren't art is only a matter of subjective interpretation. Which A) is a total cop-out - we can't avoid difficult questions because there is room for subjectivism; and B) denies the possibility of any significant critical discourse - games become a dangling, aborted, awkward non-entity.
And I think she's also saying that we shouldn't need or seek validation from some kind of self-appointed coterie of quote unquote 'real art' critics, who have traditionally shunned videogaming. Which is fine, but still avoids the question itself.
The thing is in any art form there is plenty of room for personal interpretation - literary criticism is full of disagreements. That doesn't mean that there isn't such a thing as art within literature - disagreement is the heart of discourse, and drives progress.
B) denies the possibility of any significant critical discourse - games become a dangling, aborted, awkward non-entity.
So are you saying that there is no such thing as art simply because there exists no single undisputed definition?
N
Getting caught up in this question is time wasted that we could be discussing more specific and finite characteristics of games, such as whether a game can be as emotionally engaging as a film or novel. If not, why not etc.
Agreed and as I've asked earlier, which games has anyone found to be emotionally affective? I said Heavy Rain and the original Deus Ex.
Mappie, ek is n soutie en van hierdie hooge ingelse woorde is ver bo my vuurmaak plek. Moes selfs vir sommiges vir Oom Google vra wat beteken dit! Dalk moes ek meer aandag gegee het in klas baie jare terug en dan ek ook dalk Latyns verstaan!
I would love to say that. I was a philosophy major, and my girl friend an art history major. Needless to say, we have had many heated debates over whether or not there is really such a thing as "art". In my view, people make stuff, that's it. I must admit, I have had trouble defending that position ;P
Or that squabbling over the nature of art, and whether or not games qualify, denies the possibly of any significant critical discourse about the fucking games? I've explained, at exasperating length, that there's no issue of "difficult questions" here, only irrelevant questions. You're obviously completely hung up on that fallacious assumption that, ROBBED AND DENIED OF ANY REAL AND ENDURING CONSEQUENCE BY BEING ZOMG ART, that any game is apparently "a dangling, aborted, awkward non-entity". What a load of rot.
No. Have you even been reading my posts?
I have a degree in English and Latin literature. Not once during my entire undergrad was I ever expected to waste time debating whether or not some subscribed work was art.
Nice straw man.
I'm not sure why we can't discuss the various merits of games without necessarily calling them art? We can discuss them as emotionally engaging experiences that teach, entertain and inspire without needing to know whether they are art.
It's because the dialog of critical analysis requires an a priori recognition that this is an art form - without that we can't progress to develop the tools we need; you're constantly stuck at the point of origin.