Heroes Of Newerth 2.5 with a bit of DOTA2

hideinlight

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HoNAxe.jpg


HoN recently got an environmental update and someone also ported Axe over (same effects and all). He fits pretty well in the game. So if you not in DOTA2 beta, you can at least get some taste of it in HoN.
 
HoNAxe.jpg


HoN recently got an environmental update and someone also ported Axe over (same effects and all). He fits pretty well in the game. So if you not in DOTA2 beta, you can at least get some taste of it in HoN.


LOLOL wonder what Valve will have to say about this !
 
Considering they are making a game that is a direct clone of another I don't think they have much ground to stand on if people copy 'their' stuff.
 
Considering they are making a game that is a direct clone of another I don't think they have much ground to stand on if people copy 'their' stuff.

The whole clone thing is confusing. This mod is a port from a game which is a clone of a mod to another clone of the same mod.
 
Huh?

DOTA wasn't a clone of AoS it was just based on it, I doubt you would see real similarities past the basic structure. DOTA2 on the other hand is almost a 1:1 copy of DOTA, taking inspiration from and copying are quite different.

Anyhow I'm not knocking it, in fact quite the opposite, but I'm just saying they can't really claim much or anything as original.
 
But Dota and Dota 2 are both the efforts of Icefrog. Not originally his idea but his attention to detail and listening to the players made DOTA so popular today.
 
But Dota and Dota 2 are both the efforts of Icefrog. Not originally his idea but his attention to detail and listening to the players made DOTA so popular today.

But Guinso was there before Icefrog and Pendragon is the one who had set upwww.dota-allstars.com

They are technically the ones who made it popular, Icefrog is the one who made people take the genre serious. Essentially what Icefrog did was buy time for Guinso.

You can't beat LoL in a popularity contest, it almost tripled the estimated DotA playerbase at the time.
DOTA2's main problem is it copying a 7 Month old map along with all it's core flaws and archaic design. Just look at what the competition has done in 7 months...

For example Jakiro's Icewall not hitting invisible heroes, that's "intended". They also refusing the implement a concede/surrender option. Don't worry you can always go AFK and leave the game with minimal consequences...
 
Well they are adding significant value outside of gameplay, like match making, replays, bot games, practice matches etc, that I think it's still alright that they are just porting all the old heroes for the moment. However, once that is done they will of course need to bring their own stuff to the party in order to succeed.
 
Well they are adding significant value outside of gameplay, like match making, replays, bot games, practice matches etc, that I think it's still alright that they are just porting all the old heroes for the moment. However, once that is done they will of course need to bring their own stuff to the party in order to succeed.

That's the thing, they not gonna bring something new to the party nor obvious improvements from other parties. Replays ain't even rewindable like they are in HoN.
 
Its not about what is better, its for what suites you as a gamer. Some people like this kind of UI others like some other UI, its all about what grabs your attention and holds it for as much time as possible. As a dedicated HoN gamer, I can't wait for Dota 2 to see if its all that good or not. :D
 
Wow...comparing Hon to Dota 2 at the moment is like comparing normal War3 Dota to Dota2. One is barely out of development when another is well established. In all honestly HoN is great but I also find the ambient effects to over the top making big group battles difficult to handle.

Personally I also can't wait to see how DOTA2's payment plan will be. I realise its "free-to-play" but HoN's free to play SUCKS to be honest. I mean, I can understand they need to make money. Sure. That's fine and great. But don't masquerade as somethinng you're not. The fact that you can't play -SD without buying the game is just wrong. Make people pay for characters, fine. Make them pay for different avatars, great. But at least have all the game modes for free.
 
Wow...comparing Hon to Dota 2 at the moment is like comparing normal War3 Dota to Dota2. One is barely out of development when another is well established. In all honestly HoN is great but I also find the ambient effects to over the top making big group battles difficult to handle.

Personally I also can't wait to see how DOTA2's payment plan will be. I realise its "free-to-play" but HoN's free to play SUCKS to be honest. I mean, I can understand they need to make money. Sure. That's fine and great. But don't masquerade as somethinng you're not. The fact that you can't play -SD without buying the game is just wrong. Make people pay for characters, fine. Make them pay for different avatars, great. But at least have all the game modes for free.


Turn of post processing, game is a lot more playable without the bloom.

There is tokens you can buy that allows you to play other gamemodes like SD which requires the entire hero pool to actually work. Also it's a good way for legacy accounts to avoid the whole f2p'ers.

DOTA2 better play catchup, because a lot of things that worked back then doesn't work now. Also Icefrog's lack of communication in the direction of DOTA2 is hurting the development process, he makes odd design decisions without giving reasons behind them and without consulting the community. Non of which was even ever suggested.
 
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