Are we too obsessed with graphics quality?
Are gamers too obsessed with graphics quality and forgetting about gameplay and storyline?
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Are we too obsessed with graphics quality?
Are gamers too obsessed with graphics quality and forgetting about gameplay and storyline?
i know to many gamers that will not play the game if they cant play on full graphics -.-' IDK why but i think thats stupid. I like a good game for the story, and all round game play. The graphics is just a added extra for me.
I am a sucker for great graphics, but 60fps+ is higher up on the list for me so I'd rather drop some settings if need be.
The game doesn't need to have uber graphics, but it must have support for my screen's native resolution (only 1920x1080).
I don't want to see stretched to fit full screen or have side/top/down black bars.
From hardware side of things, my PC should be able to run the game on native resolution at 60fps.
If those two conditions are met, then I'm mostly a happy camper. :)
Makes me think of this video :p
https://www.youtube.com/watch?v=fIUE3aP1TFw&feature=kp
Calling you out on your "Bullshit Calling". ;)
Immersion while I would say it plays a part, it's not always a huge part, it depends on how you would personally define it. Making a simple example here:
I played the shit out of DLC quest. Why? It has a great story and was a throwback to the platformers of the 80's and poked fun at DLC purchases. I knew it was a pixel graphic game but I still enjoyed it and would recommend it to anyone looking for a fun platformer that does not need to be taken seriously.
Likewise with Battlefield 3 & 4, I played a lot. It had/s amazing graphics and really makes you feel like you are in a battlefield. The story was sub-par but the Multiplayer was where the action was. I enjoyed it immensely.
Graphics are just a part of the style and immersion of the game, imagine if the Battlefield series was a side scroller and DLC quest was a FPS with destructible environments? That would not really fit the type of game, would it?
It's the same as. Why do people still play Pokemon Sapphire on a Gameboy? Not because of it's 16-bit color space using 5 bits depth per channel visuals but because it's fun. Or at least that is how I perceive it.
***EDIT
Have some pixel art!
http://i.imgur.com/LLRsfzJ.png
I feel a good game is a combination of game story line, game play, multiplayer aspect, and graphics. Its not just about graphics like so many people i know.
Graphics are important no doubt but not the most important.For me personally I would drop graphical affects but keep the resolution at the native resolution my screen provides.A great game needs good gameplay above graphics just look at Crysis3,great visuals but nothing really else therefore mediocre.
To me it's a 50/50 game. 50% good graphics and 50% good gameplay.
Example
Scenario 1
Would you buy a game with a great story but it looks ugly, not pixilated just ugly graphics?
Scenario 2
Would you buy a game with awesome graphics but the game essentially is you walking through a art gallery of in game rendering, Crysis but without the guns?
Granted the 2 are extremes but my point is that we need a happy medium. That's why I loved AC IV, I spent my first hour just admiring the beauty of the environments and I also really enjoyed playing the game itself. AC IV without the action and just me going from pretty island to island with nothing to do would be shit, same if the islands looked like a brown blob with a fake looking tree.
Nope, nice graphics is cool but it doesn't make the game. Gameplay does. I'd much rather take average graphics and awesome gameplay to awesome graphics and average gameplay.
Depends on the game type.
I like my games to look graphically pleasing, whilst enjoying a good storyline and immersive gameplay.
Good graphics are not the "Be all, end all" - but rather a nice addition.
Only excuse poor graphic fidelity is if it is an old title.
I guess its too much to ask for both. Oh wait there are games that offer both quite competently...
Dude, I love that pic! Oh man, I still would have played the shit outta Vanquish if it have 16bit graphics :D
Nope, that's Vanquish, one of the most underrated games ever. It's such a pity no one picked it up, I would love to have a sequel :(
As for me I am not a graphics whore but I do like me some eye candy. I would still take story and gameplay over graphics any day but if a game can include all three and not cost hundred of millions to develop, then I am happy with that :p
Good visuals are awesome don't get me wrong, and we all like our games to look as good as they can, but to me, it's definitely not a deal breaker, and I definitely won't buy a game I've already played before just because they've made it look a little better.
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Vanquish was an awesome game. I still don't know why so few people played it.
Just to add a possible parameter to the discussion; are we perhaps not grouping art direction/style and graphic fidelity as one entity? What exactly do we deem a good looking game?
Games like Fez, Bastion, Bit.Trip Presents Runner2: Future Legend of Rhythm Alien, Sonic Generations, even Dust: An Elysian Tail come to mind ;all beautiful games without being tech demos by any stretch of the term.
Personally, I couldn't be fussed about groundbreaking graphics or the like since I place more value on gameplay and story (unless we're talking MP), although I don't necessarily think it's far-fetched to expect a good looking game. I just think the gaming community needs to rethink how they define a good looking game.
Personally, if a game is fun, has a story that grips me (if it's a Single Player game), and presents a good art style whether it's 16bit pixel-art and the like, 2D animated, or even realistic 3D graphics or whatever aesthetic style you go for (which is subjective, I guess), then I'm a happy gamer.
In terms of how a game looks, I just think developers should make the most of their chosen art style, for example Far Cry 3 is no Crysis 3 or Battlefield 3 in terms of graphic fidelity or pushing graphical boundaries, yet it's a more beautiful game IMO. I'm sure gaming history has similar examples where better a good art style looks or feels better than "tech demo" level graphics in terms of immersion.
That brings up another question; what is a good looking game to you? My own answer to that question is a lot more open and flexible than the average answer.
Somewhere, lost in all that rambling, is a point I'm making:D:p:o
This.
Look at a game like "Papers, Please":
http://papersplea.se/img/Shot11-Jorji.png
Those graphics would never work on a FPS, but for this type of "simulation", it was spot on. In fact, photorealistic graphics would have made the game less immersive.
I love games with good graphics and physics, but I dont only play good graphic quality games, Minecraft for example has me hooked with all the different mod packs etc.
For me good graphics are just a bonus to the gameplay, a game cant rely on just good graphics.
I agree with this sentiment.Quote:
Originally Posted by Someone in the comments section
Re that quote:
https://www.youtube.com/watch?v=5oK8UTRgvJU&feature=kp
This is where my complete ignorance and lack of knowledge about graphics help me. I can play a game which isn't big on graphics and love it. I recognize good graphics in games like Uncharted, but I could care less about 60fps and Castrol Nvidia GTX. I only just recently figured out what 60fps means, and it wasn't all that different from what I already knew, from working in the media industry.
TL;DR: graphics don't really matter, as long as you're having fun with a game.
And that's why you guys Nintendo sooooo much right? They're the epitome of this sentiment yet most of you guys avoid them like the plague.
I'm a huge fan of New Super Mario Bros on the Wii (leeching play time on a cousin's console :o:p), I've just never been able to justify buying a console to complement my PC, whether it be PS, Xbox (Well, I won that here on MyG :D), or Wii.
By the way, for those who haven't played these, try Strider (relatively recent), Mark of the Ninja, or Sacred Citadel. These are more examples of the Aesthetics vs Graphics viewpoint.
Although Ive sunk many hours so far in papers please and FLT, I cant help but think every time I play, that it would've been more enjoyable with better graphics or even just in higher resolution. So yeah, I think Im a bit of graphic snob. I still enjoy the games but I think 8/16 bit art style is a bit lazy in 2014.
Nope most of my games I play don't even have good graphics. I like the game cause of the gameplay and fun it gives even Tetris can be fun yet it is just blocks same with the Mario/Pokemon games.
People who obsess about graphics are losing out on tons of good, fun games.
My MAME collection will tell you what I prefer.