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Re-Texture
Re-Model
Re-Map
Re-Live
Quake 10 Year is more than just a re-texturing project. With a series of scope mile stones, the project lasts as long as it needs to. Quake 10 Year is run by Kedhrin Gonzalez (Veteran Mod Community Member) . Working full time as a professional game developer, this is his spare time project.
Quake 10 Year development is slow and painful. You could call it Quake 10 Year, 11 Year, 12 Year, etc. The name of the project is not based on when it will be released. The project is inspired by Quake and Kedhrin's past with Quake. To celebrate Quake turning 10 Years old Kedhrin begun this project.
The project is aimed in stages (though their order may jump around).
Textures-
Models-
Levels-
Quake 10 Year uses the DarkPlaces engine. DarkPlaces is hands down the most advanced Quake engine available. The project landed easily with LordHavoc (Author, DarkPlaces - various other works include Nexuiz and Nehahra)