Quote Originally Posted by Lycanthrope View Post
I was a bit of a completionist during all my playthroughs in DA:O, I think one playthrough (all side-quests, chantry boards, etc) took maybe 70 hours to do.

In essence, Dragon Age: Origins was a short game. You basically just did three things (get the dwarves, Dalish and humans to side with you) then you wiggled your fingers and killed the Arch Demon. It was hardly a "long" game. The part that took the longest was the Deep Roads and, facing facts, character side quests (not to even mention the chantry board/mage collective ones) were exceptionally short and only modestly gratifying.

As I said, Dragon Age: was already a "short" (read: average-length) RPG, only about a few hours (10-15?) longer than The Witcher. The idea of it being shorter than that just makes me worry about how much there actually is to do in the world of DA2.

Much of Dragon Age: Origins' appeal was in the replay value (different origins, genders, classes and ways of dealing with situations). According to XFire, I've raked up 204 hours in Dragon Age over three (full) playthroughs including all the DLC. That's 68 hours per playthrough.

Dragon Age: Origins was definitely not a "long" game and many of the side-quests felt like "run over there, kill this" so hardly anything challenging or immersive. I only have one playthrough of The Witcher logged on XFire and that stands at 54 hours. So, basically, DA2 will be the same length as The Witcher. Interesting and somewhat disappointing.

Strangely, The Witcher felt like a much more cohesive experience than Dragon Age: Origins.

Bah.. speculation won't get me anywhere. Will judge DA2 (and its shortness) when I've played it. I just hope that much of its 50 hours aren't made up of dragged out areas.
In an industry where the majority of titles last between 6 - 8 hours and u get the odd 20 hour game 70 hours is long.