Quote Originally Posted by Lycanthrope View Post
Ah, but I don't have much of an interest in the majority of titles. I have higher expectations and standards when it comes to RPGs since it's my favourite genre.
The gospel!
I too love (If not live ) for RPG games, and therefore have high expectations as well.

One thing I have to disagree on, DA:O's actual story may have been short but - like all RPG games - it's the side quests that give it it's longevity. Look at Mass Effect 2 it only had 4 main missions (Which weren't long at all) save the colony on Horizon, investigate the abandoned Collector ship, investigate the derelict Reaper and then finally Suicide mission. The rest of the game was getting your crew loyal, and completing the odd mission you found whilst scanning a planet.

The Witcher may have felt more fulfilling because it didn't have that many side quests but it did have quite a long story (When measured in mission).

Now I don't want DA2 to fall into the groove along side ME2. Getting your crew loyal was fun but it was also VERY repetitive. DA2 need a good story with lots of side quests. Which by the sounds of it won't be happening like all us RPG fans want