Quote Originally Posted by Lycanthrope View Post
Actually, it also relies on common sense. Loyal or not, stick Jack in the tube and she'll be killed :3

My point was just that the side-quests still had some effect on the game, there was a point and purpose to it.
Yeah there was a point and a purpose but outside of them living or dying there was no other 'ripple effect'. There were so many opportunities for the side quests to actually effect you mission, but sadly it was never fleshed out .


Well, yes. That's what I love about RPGs--everything being woven together like a tapestry. Unravel one thread and create a chain event. Yes, give me side quests, I love side-quests, the longer I can spend in a game the better. But let there be a purpose, a reason to it. Don't just throw them in there for the hell of it. Let side-quests affect each other, either by your reputation for it or by your deeds.
Yes, let there be a purpose and a reason for the side quests just like there needs to be a purpose for us to actually be in the world. Each is equally important! The point I'm trying to make it let the side quests actually influence the outcome of your adventure. Instead of having us just assassinate a guy and let that be that, instead having assassinated that guy it should effect the greater scheme of things because he could've been an ally you've now killed (And aided you greatly in the main quest), or you've prematurely killed an adversary (That could've killed a party member) and now you have one less problem to worry about.


Good question: why? The Witcher is one of the greatest RPGs out there. Story, morally ambiguous choices and consequences (for example, save the witch who sold the poison to the villagers who used it on each other and kill them all to save her or kill the witch and allow the villagers to live).

It was a fantastic, dark and tumultuous fantasy setting where nothing was "easy."
I honestly don't know... I tried to get into it, but it just shut me out, lol. I just could not relate to my character and his struggles. Maybe it because of all the "lady humping" side quests, which detracted from the seriousness of the quests? I honestly don't know...



lol @ Gandalf. No, my first thoughts were the frail and dying Wynne jumping around like that and then I wondered about old Irving

So badly thought out. But Flemeth, by the gaming gods I love her look <3
Lol, too true mate