Page 1 of 2 1 2 LastLast
Results 1 to 10 of 13

Thread: Crysis 2 review roundup - looking great so far

  1. #1
    MyGaming Silverback Tinman's Avatar
    Join Date
    Jan 2009
    Posts
    4,698

    Default Crysis 2 review roundup - looking great so far

    Crysis 2 review roundup

    Crysis 2 enjoys overwhelmingly positive early reception

  2. #2
    DenSweeP's Avatar
    Join Date
    May 2010
    Location
    Pretoria, South Africa, South Africa
    Posts
    3,361

    Default

    Not bad for a fancy benchmark...

  3. #3
    DenSweeP's Avatar
    Join Date
    May 2010
    Location
    Pretoria, South Africa, South Africa
    Posts
    3,361

    Default

    Ironically, Crysis 2 for PC will ship without DX 10 or DX 11 support, harking back to the relatively archaic DX 9 API. DirectX 10 and DirectX 11 support is expected to be patched in retroactively over the coming weeks.
    Can anyone say console port? This merely just proves that almost any PC that was built before 1923 (sarcasm) will be able to play this. Eish.

  4. #4
    No Hobbits Allowed Isengard's Avatar
    Join Date
    Feb 2009
    Location
    Cape Town
    Posts
    8,409

    Default

    Looking forward to playing this on Friday. The campaign sounds lengthy too, for a fps, around 12 hours from what I've heard.

  5. #5

    Default

    This game may look and play best on PC, but the cross-platform development has definitely had an impact. Specifically, it’s disappointing to see that Crysis 2 makes some absolutely baffling technical omissions. The graphics settings menu offers just four areas to adjust: resolution, v-sync, HUD bobbing, and one of three pre-defined quality settings. Why can’t I pick what level of anti-aliasing or shadow quality I want in PC gaming’s most beautiful game? Quick-saving, too, is replaced by checkpoint autosaves; a developer console was also nowhere to be found.
    http://www.pcgamer.com/2011/03/22/crysis-2-review-2/

    FAIL

  6. #6

    Default

    Why do you want to adjust stuff when you can run it at full settings?

  7. #7
    Wlad's Avatar
    Join Date
    Aug 2009
    Location
    Yahar'gul
    Posts
    5,264

    Default

    Come on Friday!!!

  8. #8
    to0kenZA's Avatar
    Join Date
    Aug 2010
    Location
    Somewhere Set West
    Posts
    8,650

    Default

    Quote Originally Posted by RaFi View Post
    Why do you want to adjust stuff when you can run it at full settings?
    So you can turn stuff down to set some of the more important things up If you can't run it on full.

  9. #9

    Default

    Quote Originally Posted by RaFi View Post
    Why do you want to adjust stuff when you can run it at full settings?
    Friend of mine gets nauseous from the motion blur. No option to turn it off = no buy for him, and now I can't shoot him in the head
    Steam ID: WokenFury

  10. #10
    Venom's Avatar
    Join Date
    Aug 2009
    Location
    Durban
    Posts
    2,276

    Default

    As expected this will be epic ,

    Originally posted by Tpex (2009 game review) having a knife fight in a phone booth

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •