Look at the end of the day, I've obviously hit a wrong nerve somewhere.
We're probably not going to agree on this one. You seem to have misunderstood a lot of the things I was trying to say, perhaps its my fault for not being clear enough.
The only truly objective "factual" claims I am trying to make is that in competitive arenas, these games have a lot less options than they do in their "casual" form. Whether it be because only some of the options are actually used, such as CS 1.6 or SSF4, or because modders have taken them out, such as CoD4, my point is that they are not viable competitively. I am not saying that the game genres I mentioned are not balanced, because they are, in one way or another. But my issue is that this balance comes at the sacrifice of large portions of the game, which doesn't happen in the other genres I contrasted.
What I'd like is a competitive environment where every available option has its own viability. Perhaps you disagree, and think things are fine the way they are. That's okay, everyone is entitled to their own feelings on the matter, and perhaps most people who play these games competitively are happy with the status quo, and don't actually care. But this is my opinion, and thats what a column is all about. I don't think any of the things I meant to be "fact" were grossly incorrect, and some people seem to have taken my subjective opinions as some kind of objective claim.
Finally, there is a fine line between passion and aggression, and if you would like to engage in a debate, I ask that you do it maturely, instead of resorting to personal insult and inflammatory speech. I am always happy to discuss and/or defend the things that I write.




