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  1. #1
    MyGaming Silverback Tinman's Avatar
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    Default Local WoW server a possibility?

    iGame and Megarom are pushing Blizzard for a local World of Warcraft server

    Local WoW server a possibility?

  2. #2
    Lydon's Avatar
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    It would be amazing if Blizzard decided to throw us a life raft in the rough seas of high latencies.

    The fact that we are red flagged as a piracy hotspot should not deter them, as the fiscious cycle will continue until Blizzard decide to provide local players with a reason not to pirate. Such high latencies really are very annoying, as well as the frequent disconnects we have to face. If Blizzard were to allow for a local server, or peering server, it will make many people very happy and they could see a drop in piracy levels and an increase in WoW uptake in the country.

    We definitely have the players to support it, and one would assume that Blizzard would want its legitimate customers to have the best experience possible (which we simply are not getting). It's almost like our Xbox Live scenario - we're paying the same for the product as those overseas but said product is not of as high a quality as the product our counterparts make use of.

    To iGame and Megarom - thanks for taking the initiative and good luck at the negotiating table!

    P.S. Just out of interest, would you be able to find out whether or not only South Africans will be able to make use of the servers? If population issues are such a worry, why can't international players fill in the gap should there be one?
    Last edited by Lydon; 21-05-2009 at 01:34 AM.
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    There is something that I don't understand from Blizzard's side. iGame will host everything with their own resources. So Blizzard doesn't have to pay anything in regards to hosting and upkeep. Why would Blizzard want such an high number of subscribers just to give permission, since they don't lose a lot, or anything for that matter. They also have a lot to gain, because it's likely that they will be able to increase the number of subscribers in SA. It looks more like Blizzard is using that number just as a reason to not give permission.

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    Shamrock's Avatar
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    I play on private servers. With regards to illegalities, it's not really like that...Blizzard has shut a few of them down if they get too big, but they still reach ~1000 players at any given time. You also get Blizzlike realms where everything is just like Blizzard, except for a few bugs.
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    Quote Originally Posted by Shamrock View Post
    I play on private servers. With regards to illegalities, it's not really like that...Blizzard has shut a few of them down if they get too big, but they still reach ~1000 players at any given time. You also get Blizzlike realms where everything is just like Blizzard, except for a few bugs.
    It is because of idiots like you that Blizzard has a problem giving permission for a local server.

    I think a local server would be great but it would be hard starting over after 3 years of building up my druid.

  6. #6
    The Piper Necuno's Avatar
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    Quote Originally Posted by Shamrock View Post
    You also get Blizzlike realms where everything is just like Blizzard, except for a few bugs.
    yay sure, just like blizzard, except for few bugs...

    /one up for helping us not getting local server.
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    Grim Reaper's Avatar
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    Quote Originally Posted by Shamrock View Post
    I play on private servers. With regards to illegalities, it's not really like that...Blizzard has shut a few of them down if they get too big, but they still reach ~1000 players at any given time. You also get Blizzlike realms where everything is just like Blizzard, except for a few bugs.
    In this economic crunch, few people can afford to pay for play.
    Private server emulators are LEGAL - no matter what anyone says!
    Just as long as you the server owner do not alter the game client itself you are fine! I hosted a private WoW server for 4 years until I could not afford the costs anymore due to a heart attack and job loss! There are literally thousands of privately run WoW servers out there and as you say with ~1000 players online!

    Yes, you WILL get a few tiny bugs in the game because emulators are written in Java, but what the heck, its free right?

    I am now once again running a FREE Lineage II server - with a LEGAL L2J server pack!

  8. #8
    Lydon's Avatar
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    Quote Originally Posted by Grim Reaper View Post
    In this economic crunch, few people can afford to pay for play.
    Private server emulators are LEGAL - no matter what anyone says!
    Just as long as you the server owner do not alter the game client itself you are fine! I hosted a private WoW server for 4 years until I could not afford the costs anymore due to a heart attack and job loss! There are literally thousands of privately run WoW servers out there and as you say with ~1000 players online!

    Yes, you WILL get a few tiny bugs in the game because emulators are written in Java, but what the heck, its free right?

    I am now once again running a FREE Lineage II server - with a LEGAL L2J server pack!
    What I can't stand about private servers:

    * They're laggy.
    * 1000 people in World of Warcraft, for example, isn't very much at all. Considering players are split between Alliance and Horde, eish...
    * The large majority of people who run private servers alter drop rates etc, which affects the balance of the game.
    * As you mentioned...the bugs.
    PSN: LydonMcG


  9. #9
    Grim Reaper's Avatar
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    If a private server is laggy, it is more than likely someone who is running it from his PC at home, especially if in SA!

    My servers are dedicated Xeon Dual Core with 4 Gigs RAM on a T1 connection to the USA and EU backbones so not laggy at all - even if you play from here with a ping of 350+! Our USA and Europpean players of course have a ping of less than 20 to the server! (which makes me sick btw)

    Yes, private server owners do amend the rates and you can find servers with rates from 3x to 5000x! There are many game voting sites where you can find all these servers listed and make a choicxe from there.
    I have 2 servers: a 5x crafting PVE (Person vs Enviorenment) and a 15x PVP (Person vs Person) which for Lineage II are good rates!
    I agree with you that very hgh rate servers suck big time, but I see these as an opportunity for players with little time to play. They then also add GM Shops with everything included as this basically hides the bugs as the player then has no need to do a quest for items. A good private server admin, will do his best to FIX the bugs!

  10. #10
    Lydon's Avatar
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    Quote Originally Posted by Grim Reaper View Post
    If a private server is laggy, it is more than likely someone who is running it from his PC at home, especially if in SA!

    My servers are dedicated Xeon Dual Core with 4 Gigs RAM on a T1 connection to the USA and EU backbones so not laggy at all - even if you play from here with a ping of 350+! Our USA and Europpean players of course have a ping of less than 20 to the server! (which makes me sick btw)

    Yes, private server owners do amend the rates and you can find servers with rates from 3x to 5000x! There are many game voting sites where you can find all these servers listed and make a choicxe from there.
    I have 2 servers: a 5x crafting PVE (Person vs Enviorenment) and a 15x PVP (Person vs Person) which for Lineage II are good rates!
    I agree with you that very hgh rate servers suck big time, but I see these as an opportunity for players with little time to play. They then also add GM Shops with everything included as this basically hides the bugs as the player then has no need to do a quest for items. A good private server admin, will do his best to FIX the bugs!
    And how many people can your server handle at once?

    The rate amendment is exactly what I hate. It messes up the balance of the game unfortunately. It's like using cheat codes - it makes a game a lot more boring much more quickly.
    PSN: LydonMcG


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