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Thread: What MMOs Need

  1. #11

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    Quote Originally Posted by Kiruna View Post
    Definitely agree with Shrike. For me, if the current fallout game could be made into a mmo would be ecstatically happy.
    You really should try out https://www.fallenearth.com then. It is almost exactly that, it has some sandbox elements, not as much as I would like but close. You can actually explore, find hidden quest NPCs and crafting nodes out in the wasteland. The crafting is built around creating items out of what you scavenge from the post-apocalyptic remains of technology, including knives, rifles, motorbikes and cars.

    There are player created frontier towns, faction towns that can switch faction etc.

    It is a great game, going to go back to it this weekend. Currently the game future is uncertain, it has jut been bought up by a major Free to Play company, so it looks like it is going the way of LOTRO/DDO.

    Still, looking forward to seeing how the sandbox has changed in the last year and a half since it was launched.
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  2. #12
    Kiruna's Avatar
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    coolies, I've been eyeing that out since you first mentioned a week or so ago.
    Defiantly want to give it a go, waiting for next week. For some reason it fell beneath my radar, normally go crazy for post apocalyptic things. I've put more time into fallout than any mmo. (except gws)

  3. #13

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    The "grind" you hate so much is the exact same system that gets you "addicted" to the game.

    Skinner-box.

    Without games conditioning you into the behaviour THAT THEY WANT from you, your brain would wake up and realize that you're actually just an idiot being dragged along by a moldy carrot on a broken stick.
    At which point your conscious self SHOULD kick your own ass into intelligent retreat, but 99% of people also are unable to EVER accept that they may have, are currently, or ever could be, COMPLETE FUNCTIONAL RETARDS.

    You're halfway there (to realization).
    You know you hate the grind.
    But you are unable to yet accept that the entire game is based on it. Top to bottom, without exception.
    Further you unable to accept that you were suckered into it like all the other idiots, and thus unable to simply part with it and find new experiences that you actually do find enjoyable.

    This is not just valid for WoW.
    Any game anywhere that has a "growth" or "gear" increase system is 103% the same. Different face.

  4. #14

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    Look, I am not saying that an MMO without ANY grind is possible. I am merely asking for a CHANGE in the grind routine that WoW has perfected i.e.: level up, good stories, fun learning new skills and abilities then..... end game = progressive carrots to enable you to jump for the next carrot. In this end game you keep doing the same thing over and over again: run dungeons/raids for gear.

    There is no NEW game abilities or change of application of your abilities in this endgame, no new stories. I want something new for "end game", not the same that WoW/Rift and now it seems SWTOR has.
    __________________________________________________ ___
    My 9 year old asked me "What should I be when I grow up daddy?"
    I answered, "Happy".

  5. #15

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    @shrike fallen earth says it has the accuracy of fps combat, whats it like lag wise? most mmos have a fairly high ping but are still playable, so how well does it work in a mmofps type setting?

  6. #16

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    Quote Originally Posted by wheunis View Post
    The "grind" you hate so much is the exact same system that gets you "addicted" to the game.

    Skinner-box.

    Without games conditioning you into the behaviour THAT THEY WANT from you, your brain would wake up and realize that you're actually just an idiot being dragged along by a moldy carrot on a broken stick.
    At which point your conscious self SHOULD kick your own ass into intelligent retreat, but 99% of people also are unable to EVER accept that they may have, are currently, or ever could be, COMPLETE FUNCTIONAL RETARDS.

    You're halfway there (to realization).
    You know you hate the grind.
    But you are unable to yet accept that the entire game is based on it. Top to bottom, without exception.
    Further you unable to accept that you were suckered into it like all the other idiots, and thus unable to simply part with it and find new experiences that you actually do find enjoyable.

    This is not just valid for WoW.
    Any game anywhere that has a "growth" or "gear" increase system is 103% the same. Different face.
    trolololololol

    All games are addictive in their own way. If I think playing an MMO on a Tuesday night instead of going to do something lame like watching TV then thats my choice, and not because game developer is manipulating me. Hell... without these great distractions, all we as humans would do is work, make babies and then sit on the porch like rednecks spitting into a bottle. I'd rather be skinnered, thanks!
    Last edited by infy; 11-06-2011 at 01:09 PM.

  7. #17

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    Quote Originally Posted by Skinklizzard View Post
    @shrike fallen earth says it has the accuracy of fps combat, whats it like lag wise? most mmos have a fairly high ping but are still playable, so how well does it work in a mmofps type setting?
    Well the target reticule has a large degree of error that it allows for and is quite big, so as long as you keep it on the target, it works. Of course, getting headshots is a lot harder with a big ping.
    __________________________________________________ ___
    My 9 year old asked me "What should I be when I grow up daddy?"
    I answered, "Happy".

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