I always thought with the amount of developer and engine changes DNF had gone through, it would struggle to really deliver. It's a shame, but at least the game which lead to the creation of the term 'vaporware' has now been released.
@Dohc-Wp - Lol you're funny, 14 years in the making, like they were sitting 14 years behind computers developing the game. do some research buddy, this from Wiki, was only officially reported by 2k games that its in development 3 September 2010, for that short period of development the guys had until the released date, i got more than enough for my R300 i spent
On September 3, 2010, after 14 years, Duke Nukem Forever was officially reported by 2K Games to be in development at Gearbox Software.[9] It was originally confirmed to be released on May 3, 2011 in North America, with a worldwide release following on May 6, 2011.[10] This was, however, delayed by a month to June 10 internationally, with a North American release on June 14. On May 24, 2011, it was announced that Duke Nukem Forever finally "went gold" after 15 years.[11][12] After going gold the launch trailer for Duke Nukem Forever was released on June 2, 2011.[13]
IF you have a brain BIG ENUF to process properly then you will know that duke nukem forever was announced in 1997 (i still have a copy of SACM from back then to prove it) 3d realms have developed various version of the game on various different game engines over the past 12 years, when gearbox took over the Duke IP (INTELLECTUAL PROPERTY) from 3d realms the game was about 80% complete. all gearbox (alongside triptych games former 3d realms employees) did was polish the game to a finished product fit for release!
So to sum it up !
1. USE YOUR BRAIN and not wikipedia
2. You JUST MADE a fool of yourself
3. Go back to school and learn how to use your tiny little brain.
Duke Nukem - Forever Dissapointed
People think of these eureka moments and my feeling is that they tend to be little things, a little realisation and then a little realisation built on that.