Quote Originally Posted by HavocXphere View Post
Close Combat...I was thinking of that & couldn't remember the name. Or anything google'able about it. :/ Very good suggestion by Alan there.

I found it a bit frustrating as I kept getting owned. Your positioning of the units etc has to be just right or they lose effectiveness & sometimes your heavily outgunned on top of that. So a game tends to either go really well if you kill a crucial unit early on or deteriorate pretty rapidly if you don't. I can totally see it being fun though for someone with a tiny bit more patience to manage line of sight issues etc. Also...half-tracks fail against tanks....reliably so.
Possibly my favourite series ever. Only problem is the AI is poor attacking so it's best to play the side on the offensive.

Close Combat 2 is the best but it's insanely difficult to win the overall campaign as the allies. But it's fun to lose and just to see how far you can get.

Plenty of micro management since your troops behave realistically. For example you might install a bazooka team in a great yet isolated ambush spot but you fail to take into account they're green troops with low moral and when that Panther starts heading their way they start shitting themselves. Absolutely nerve wracking since as you point out the entire battle might hinge on them. This is not Red Alert where you can destroy a tank with 5 men. 5000 rifleman would be of no use lol.