Close Combat...I was thinking of that & couldn't remember the name. Or anything google'able about it. :/ Very good suggestion by Alan there.
I found it a bit frustrating as I kept getting owned. Your positioning of the units etc has to be just right or they lose effectiveness & sometimes your heavily outgunned on top of that. So a game tends to either go really well if you kill a crucial unit early on or deteriorate pretty rapidly if you don't. I can totally see it being fun though for someone with a tiny bit more patience to manage line of sight issues etc. Also...half-tracks fail against tanks....reliably so.
