Just a note to those running in DX11. If you're getting white spots on the faces of characters while using tessellation, its because you've set the wrong AA for your gfx card.
MLAA = AMD (set as default)
FXAA = Nvidia
I was pretty pissed this morning when I had a quick look at the game and noticed all the characters having serious pimple issues, but fortunately found a solution on the official forums.