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Thread: More Syndicate details and screenshots officially revealed

  1. #1
    MyGaming Alumnus James's Avatar
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    Default More Syndicate details and screenshots officially revealed

    More Syndicate details and screenshots officially revealed

    Mention of homage to original, storyline, multiplayer co-op and platform’s release window

  2. #2
    fayainz's Avatar
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    Looks like some pretty sharp visuals, looking forward to more information on this.

  3. #3
    m3n4ce's Avatar
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    Hmmm could be very good.... my only concern is that FPS is not what made Syndicate fun! it was the top down gameplay, I really hope they do a proper job. Thinking back to C&C [TITLE HERE] (Cant remember the name) that totally sucked!

  4. #4

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    This might sound retarded but I wish EA would get Lion Head Studios in on some of the coding here.
    If you have to ask why Lion Head you probably dont know who Peter Molyneux is ..
    Well he was the head honcho over at bull frog back in the day.
    I have no doubt that if he had a hand in this , it would be true to the original and be really great fun.
    Peter did his magic in the below games , and i wish EA would have paid for his input in this one..

    Pre-Bullfrog
    The Entrepreneur (1984) (designer/programmer)
    Druid 2

    Bullfrog Productions
    Fusion (1987) (designer/programmer)
    Populous (1989) (designer/programmer)
    Powermonger (1990) (designer/programmer)
    Populous II: Trials of the Olympian Gods (1991) (designer/programmer)
    Syndicate (1993) (producer)
    Theme Park (1994) (project leader/lead programmer)
    Magic Carpet (1994) (executive producer)
    Hi-Octane (1995) (executive producer)
    Genewars (1996)
    Dungeon Keeper (1997) (project leader/designer)

    Lionhead Studios
    Black & White (2001) (concept/lead designer/programmer)
    Fable (2004) (designer)
    Fable: The Lost Chapters (2005) (designer)
    The Movies (2005) (executive designer)
    Black & White 2 (2005) (lead designer)
    The Movies: Stunts & Effects (2006) (executive designer)
    Black & White 2: Battle of the Gods (2006) (lead designer)
    Fable II (2008) (lead designer)
    Fable III (2010) (lead designer)
    Milo and Kate (formerly known as The Dmitri Project) (cancelled) (lead designer)
    Fable: The Journey (TBA)

  5. #5

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    Maybe they should change the title. Syndicate was an isometric real time tacticle game. Taking that into account it is difficult to picture this game as a FPS.

    Why the name change? Arcania: Gothic 4 comes to mind.

    The game visuals looks good though.

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