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Thread: The secret language of Game Devs

  1. #1
    Anime Junkie shadowfox's Avatar
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    Default The secret language of Game Devs

    Found an epic post on Gamasutra which is a compilation of those special code-words and phrases devs use amongst themselves - great reading for anyone who's ever worked in a dev environment, and even some who haven't (I've come across a couple of them myself)

    http://www.gamasutra.com/view/featur...dictionary.php

    I'm partial to the term dice humped - since every game that relies on RNG seems to hate me.

  2. #2
    Zomosa's Avatar
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    Really interesting, thank you for the link.

    Hahahaha.
    Chicken and Egg Problem: A workflow or engineering problem where two things (usually code and content) depend on one to exist before the other.
    Yoda Conditional: if ( CONSTANT == variable ) instead of if ( variable == CONSTANT ).

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    Shadow, you always have the most interesting things to peruse.

    Thanks again. I thoroughly enjoyed that.

  4. #4
    Anime Junkie shadowfox's Avatar
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    I should probably have posted a warning that it's quite a long read?

    Bugger it ... people can find out for themselves

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