Quote Originally Posted by Oculate View Post
Gallente as well...

The thorax is apparently insane with 5x Heavy Ion Blasters II (optimal range - 3km)... I prefer the range of railguns myself

Close quarter combat means you take more damage

My Current Ship - for fighting.


I have 2 railguns that i decided to replace with Light Electron Blaster with antimatter rounds. I have 2 shield booster and a repair kit and something else fitted, an after burner. My capacitor depletes in 37 seconds if i have them all active. I normally have just one shield booster going so my capacitor is stable then i fire after burner till in optimal range and let rip with the blasters. I have to be pretty close to account for the fallout, 1100m, but i wait till i get below 900m. 2, 3 direct hits and the other guy is caput. Granted these are only mission specific NPC's so propably not overly hard. but if i do a few upgrades i have a feeling i would stand a fair chance is a straight up fight with 1 other guy. Ill possible be ok if there are 2 but more ill propably wake up in a new body.