Quote Originally Posted by Voicy View Post
Question for the assassins:

Gear: Ok I know light armor is a must. I'm assuming light armor as a set, no other types in between.

Weapons: Which is primary/Secondary? Ranged/Melee? For Melee, do you use daggers exclusively or dagger/sword combo? I'm running with a fine iron and fine steel dagger atm, with points shared between 1hand combat and archery.

Spells: Do you make use of them? Healing? And do you only equip them when the need arises? Or do you roll with one equipped?

Shouts: Any advice?

Magicka/Health/Stam: So far I've upgraded 3lvls of Health. Should I focus on others?

I'm still a lvl4 woodelf and very soft indeed. I can't put a dent in the whiterun town guards.

What should I focus on as professions/skills? I'm lockpicking everything I find (successfully so far), but I'm wondering what I should put points into?
Each to his own. This is more or less my playstyle atm.

Sneaky archer. Only got perks in arcery, sneak(for the 3x damage for bow) Smithing,Speech and enchanting. Got some powerfull weapons and armor.

I joined the companiens first to get some gold got enought to buy the 5k home early game. Also do bounty from inns easy money since you normaly only face 1 or 2 bandits at the same time.

I use a sword and dagger as close range weapons my dagger has a change of insta kill so did not speck into the one hand combat. also use it for the sneak attack.
Magic:150
HP: 290
Stanima: 260

As for shouts I use slow time and flame breath and unrelenting force

Lockpicking is fine late game sure you might use up 20 on a master lock but you can still get them all open it just takes more time. But I would recomend this over smiting if your going full thief type character.

If your going mage go to the school asap. ALso you can pick up awesome loot from bandits camps and you can most likley get the full set of armor.

I got a full set of glass armor from bandit camps.