No, your skill level still determines how much damage you would do. Eg: 10 points in one-handed would do say 11 dmg whereas 100 points would do 20 dmg with the same weapon. I would assume it affects other skills as well
Edit: Without using perks^
From UESP Wiki
From watching the Bethesda demo video, it is obvious that skill increases do increase weapon damage -- you can see the damage values shown for weapons in the character's inventory increase each time the character's one-handed skill increases. Furthermore, the leaked game manual explicitly stated that weapon damage is affected by weapon skills as well as perks, and that armor rating is affected by armor skills and perks. The leaked manual also mentions that Speech skill affects persuasion and merchant prices; that Sneak skill affects sneaking; that Pickpocket skill affects pickpocketing; etc. Given this evidence, and the fact that skill levels have directly affected gameplay statistics in past Elder Scrolls games, I'm pretty skeptical about statements to the contrary that are presented without any supporting evidence.




Thought they didn't exist in this one but they do...
Hehe.. Does anyone know if there's a stronger spell than "reanimate" to raise undead because I can't raise anything stronger than a restless drougr..:/
