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Thread: Game Logic vs Choice & Consequence

  1. #1
    Lycanthrope's Avatar
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    Exclamation Game Logic vs Choice & Consequence

    In fact, if you look at Skyrim (a game I only need the smallest of excuses to talk about) you can see some sort of middleground there. People will comment on what you’re wearing, what type of character you’re playing, things that you’ve done, and even comment when you’re ill – all things that re-enforce your sense of place in the world. And then, mechanically, things like only getting a bounty on your head if a witness actually manages to report you to a guard make sensible player logic like “no witnesses” make sense. Of course, to counter balance you still get the stupid things like guards telling you to be careful around the mages guild even though you, in fact, run it, or that you can still be a murderous psychopath yet still invited to save the world. So, while still flawed and stories aren’t particularly branching – there’s progress there, especially when it’s part of such a massive, gorgeous, freeform (and admittedly buggy) world.

    If the next five years of big-title gaming development can focus on closing that disparity of what we want to do in a world and what developers can afford to let us do, rather than pushing technology to add complexity to raw assets, we can end up with environments that are more interactive, manipulable, intelligent and alive, rather than just prettier. It’s important to empower us, as players, to do whatever we want in games and, essentially, to make the choices and options worthwhile by having the game react in the most interesting ways it can.
    Source: RockPaperShotgun

    RPS hit the nail on the head with this one.

    Read the full article at the link--it's an absolute MUST READ.

  2. #2
    remnant's Avatar
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    Agree wholeheartedly...especially that devs should focus more on immersion and less on pretty graphics. (side note: Skyrim is great...30 hours in and hardly anywhere in the main quests)

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    Thread Killer MKII The Joker's Avatar
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    I agree...but graphics are important, Witcher 2 is a good point in case, the graphics were superb, the game play was excellent, the story was epic. Yes you didn't have as much freedom and the game is no where near as long as Skyrim but as a complete package it ticked all the right boxes. Not taking anything away from Skyrim, I love the game and I think its just epically brilliant..Just wish the graphics were a little bit better.

    There is no such thing as a perfect game, But Witcher 2 and Skyrim come pretty close.

    Oh and sorry..I know I went slightly off topic there xD
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    Lycanthrope's Avatar
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    Quote Originally Posted by The Joker View Post
    I agree...but graphics are important, Witcher 2 is a good point in case, the graphics were superb, the game play was excellent, the story was epic. Yes you didn't have as much freedom and the game is no where near as long as Skyrim but as a complete package it ticked all the right boxes. Not taking anything away from Skyrim, I love the game and I think its just epically brilliant..Just wish the graphics were a little bit better.

    There is no such thing as a perfect game, But Witcher 2 and Skyrim come pretty close.

    Oh and sorry..I know I went slightly off topic there xD
    Skyrim with Witcher's choices/consequences/morality/depth? Fucking WIN.

    Oh, I hope the next game in the Elder Scrolls Series pulls that off. It would be an epic, epic win. It would be put right up there with the likes of Planescape as legendary.

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    Thread Killer MKII The Joker's Avatar
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    Quote Originally Posted by Lycanthrope View Post
    Skyrim with Witcher's choices/consequences/morality/depth? Fucking WIN.

    Oh, I hope the next game in the Elder Scrolls Series pulls that off. It would be an epic, epic win. It would be put right up there with the likes of Planescape as legendary.
    +1
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    Thread Killer Mk VIII czc's Avatar
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    Lol, Ly. I was wondering whether I should post that article.

    Theres only one person I know that loves Dwarf Fortress. A game needs some graphics
    T A N S T A A F L

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    Fable 1 started with NPC's reacting to you, then I don't know it went down hill with that I think. Would be cool if NPC's could feel more real, act more real.
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    Yeah its a really fine balance. You can't just ignore graphics because most people are sold on a game on the pure appearance of it. Look at the trailers for games, if the graphics are shit, then the game will look shit regardless of the actual gameplay. Dev's have it hard, but thats why a game dev team should be just that...a team. Each person/group has their own function and together they make something awesome.

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    Quote Originally Posted by Lycanthrope View Post
    Skyrim with Witcher's choices/consequences/morality/depth? Fucking WIN.

    Oh, I hope the next game in the Elder Scrolls Series pulls that off. It would be an epic, epic win. It would be put right up there with the likes of Planescape as legendary.

    Agreed! Skyrim + Witcher 2 = EPIC AWESOMENESS!!!

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