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Thread: S.T.A.L.K.E.R.: Lost Alpha

  1. #31

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    Quote Originally Posted by Juice View Post
    Percentage-wise, how much of the X-ray Engine 1.0 remains?
    I really cant say as I dont handle any programming, but a fair bit has been added / edited.

    Quote Originally Posted by Juice View Post
    I see http://www.dezowave.com/ is still down. Do you have a Facebook, Twitter or Google+ presence?
    Yeah they really are dragging it out at gaminator. we have a twitter account but its not really updated, best is to follow us on our moddb page, you can find most of the latest news there.
    My scripts dont crash, they just....ctd - barin

    http://www.dezowave.com

  2. #32

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    Just a small update. We have had a serious bug since January which affected all npc`s but we have now squashed said bug and its work as usual.
    Release should be latest Q3 I reckon but will keep you posted!
    My scripts dont crash, they just....ctd - barin

    http://www.dezowave.com

  3. #33
    axon1988's Avatar
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    Quote Originally Posted by vintar View Post
    Just a small update. We have had a serious bug since January which affected all npc`s but we have now squashed said bug and its work as usual.
    Release should be latest Q3 I reckon but will keep you posted!
    Tell us in more detail what the bug did! As a software tester these bugs and AV's interest me very much!
    Please keep all extremities tucked in...

  4. #34

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    Quote Originally Posted by axon1988 View Post
    Tell us in more detail what the bug did! As a software tester these bugs and AV's interest me very much!
    npc's refused to switch logic sections. Turned out we edited a scheme a while back and forgot to add a condition and so it was always "nil"

  5. #35
    axon1988's Avatar
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    Any new news? Or updates or ANYTHING?
    Please keep all extremities tucked in...

  6. #36
    bradbear117's Avatar
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    this. is. awesome.

    This is why pc gaming rocks so hard. The games are infinitely customisable and we have teams and people like vintar making old games new again. Great stuff!

  7. #37

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    Quote Originally Posted by axon1988 View Post
    Any new news? Or updates or ANYTHING?
    What he said.
    Last edited by Juice; 22-03-2012 at 09:58 PM.

  8. #38

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    Wow, that looks freaking awesome, time to fire up the old stalker again. Still got it here somewhere. Can anyone remember the name of the expansion ? They should be pretty cheap now Oo

  9. #39

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    Well its a case of "no news is good news" at the moment. All is continuing as planned (and another unplanned but now included surprise) so its work as usual and release still estimated at around september latest.
    I'm busy adding side quests that are totally out of the ordinary so you dont get board

  10. #40
    axon1988's Avatar
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    Quote Originally Posted by vintar View Post
    Well its a case of "no news is good news" at the moment. All is continuing as planned (and another unplanned but now included surprise) so its work as usual and release still estimated at around september latest.
    I'm busy adding side quests that are totally out of the ordinary so you dont get board
    Side quests are always good! So you remember how old games used to have 'developer rooms' where the devs would sometimes use pictures of themselves as a wall texture or you get a unique item when you find the place... tell me you guys might have something like that!

    Otherwise I'm glad you guys are progressing as planned. I found out a month ago I had to learn some Latin due to our company wanting to release to Serbia. So my brain is on overload right now. Testing localization has never been my strong point.
    Please keep all extremities tucked in...

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