Sorry I have not updated. There is not a lot I can say, although I can put some rumors to rest.
Firstly, there was a rumor that iGame pulled out due to hardware expenses or something. This is not true.
There is a lot of work to be done on this, and trust me, it is being done. Inevitable delays occur when you have a local service provider working with an international company.
The outlook is very good at this point, so hang in there.
Also, you will still require international bandwidth to play on the local server as many users have noted. More accurately, you will need international bandwidth to go through the authentication server.
A local authentication server is something that iGame would like to implement eventually, but the immediate focus is getting the local server up, stable and active. Once this has been done we may be able to push further.
I can tell you that some big steps have been made over the past 24 hours and that iGame is making good progress.