
Originally Posted by
MOnk
Yeah Valve are one of the guys they are really putting effort into exploring the issue of revenue models and game pricing but you have to remember this is happening in the PC space so you're not talking about the second hand market. This is also happening on a digital distribution platform where you can do things like this, when you talking about console games it's still largely a retail market where you can't really co-ordinate and bounce around prices like Steam does.
As I said there is still lots to learn about how to price, market and monetize games and a lot of that innovation has been sparked by the movement towards digital and the growth of indie devs but it's really too early to say definitively what works best.
What bigger picture, you just keep saying stuff, provide zero evidence or discussion and then just expect everyone to agree with you. Yes forums are for discussions hence people discuss things, this is an interesting topic and relevant to many people so why wouldn't they throw some ideas around.
Your only argument seems to be "shut up, I'm right".