View Poll Results: What do you think of the new changes to BF3?

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  • Exactly what we've been needing!

    2 18.18%
  • Looks interesting; I'm keen to try it.

    2 18.18%
  • Meh, it'll do.

    1 9.09%
  • Will I still be able to shoot people in the face?

    6 54.55%
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Thread: Battlefield 3 Patch 1.04 is live - check out the features

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  1. #1
    MyGaming Alumnus Jeremy's Avatar
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    Default Battlefield 3 Patch 1.04 is live - check out the features

    EA have recently released the brand new PC patch for Battlefield 3, but what does it actually do?

    Here's an official statement from the Battlefield 3 blog:

    New global call-outs
    We have added a number of new commo rose call-outs that you can make to the entire team whenever you want. Where you previously had to look at a Support player to get the option to request ammo, you can now use the commo rose at any time to request ammo, health, or repairs. Using these requests will trigger appropriate icons on the minimap.

    Moved orders to commo rose
    We moved orders so that they are now exclusive to the commo rose. This means that you will no longer accidentally place an order when you in reality wanted to spot an enemy standing near a flag, for example.

    Improved mouse handling
    The mouse movement is now always tracked from the center of the commo rose, to make navigation more intuitive.

    Quicker activation
    You now activate a call-out simply by releasing Q, which should be snappier than the previous implementation.

    Improved readability
    We tweaked the layout and design of the commo rose to improve readability and give clearer and quicker confirmation of which call-out is currently highlighted.

    The available call-outs in the commo rose is context sensitive and will change depending on what you are currently doing in the game – for example, vehicles and infantry each have separate call-outs. Each function should trigger appropriate voice messages as well as icons on the minimap for increased team play possibilities. Players should keep an eye on the minimap for these icons. If you see them flashing, a team mate is requesting aid via the commo rose.

    Improved minimap
    After listening to community feedback, we have implemented alternative new ways to display the minimap. You can now choose between Map, Satellite or Hybrid view mode.

    Map mode shows the most important tactical geometries such as buildings, objects, roads and water.

    Satellite mode displays a top-down photograph of the level for increased terrain detail.

    Hybrid mode combines the Satellite view with a Map overlay, offering a mix of quick tactical awareness and terrain detail.

    You can change the minimap mode on the fly by pressing [B] (this key is mappable). You can set your preferred default map mode in the Options menu, where you can also alter the opacity level for the satellite textures. See below for an example of how these map displays compare.


    Beep beep! We have horns!
    Yes! We have added horns to all jeeps in the game! Nothing says “Get in and man the machine gun so we can take back the airfield!” like three short beeps of the horn. Just press [SPACE] to make your presence known to friendly forces. Warning: Beeping also heard by opposition. Suggest limiting beeping when in enemy territory to keep vehicle in working order. This feature is also present in the PlayStation 3 update that went live yesterday (activated by L1).

    Giving all players IR flares
    To balance the battlefield and give budding pilots a fighting chance from day 1, we are now giving IR flares to all players. These will be automatically available to you in all air vehicles in the game. So if you’ve had a hard time staying up in the air previously, it should be easier to dodge incoming threats from now on. We hope this small but significant change will mean more players take to the skies and mix up their play style. This feature is also present in the PlayStation 3 update that went live yesterday.

    More awards for skillful heli flying
    One of the balancing items we have done in this game update is to better reward skillful heli pilots. To do this, we have increased the pilot’s score for transporting passengers who make kills from the heli. The assist score for heli pilots is now 50 points/kill. In a fully loaded transport, four passengers who make 1 kill each will give the pilot a sum total of 200 points. This balancing change is also present in the PlayStation 3 update that went live yesterday.

    Making the SOFLAM a passive income gadget
    The Recon gadget SOFLAM (laser target painter) has been given a new feature. Now, when a Recon player places it and then leaves it, it will continue to paint targets entering its area of control, continuously giving the Recon player a passive points income. This means a Recon player can place a SOFLAM in a strategic position, then leave it to find a good sniping spot. Combined with fixing a few scoring error in the SOFLAM, it should now be a much more viable source of experience points for Recons. This balancing change is also present in the PlayStation 3 update that went live yesterday.

    Suppressing is team play, too!
    Another balancing change that reflects how we want every player to be able to contribute to the overall effort is the lowered threshold for achieving the Suppression Ribbon. From a previous requirement of 7, players now only need to perform 3 suppressions in a game to be rewarded the Suppression Ribbon. This means the Support Kit player can rack up scores by skillful use of his LMG. We’ve always know suppression helps – now we are more generously rewarding those team players who help disorient the enemy so we can move in for the kill. This balancing change is also present in the PlayStation 3 update that went live yesterday.

    New to the game? Get a flying start with our new shortcut items

    Today, we are also offering 10 different shortcut items for sale for Battlefield 3 on PC. If you’re new to the game, this is the perfect way to gain some ground on the veterans online. Or if you’d love to get your hands on those AA missiles for jets instantly, this is for you.

    The 10 shortcut items are available now from Origin and include:

    Kit Shortcut Bundle: Immediately unlocks all items unique to the four playable classes
    Vehicle Shortcut Bundle: Immediately unlocks all items for all vehicles
    The Ultimate Bundle: Immediately unlocks all items from all other available shortcut packs
    Everyone happy with the additions and tweaks DICE have made?

  2. #2
    to0kenZA's Avatar
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    The "fixes" listed there is exactly none of the things people wanted fixed. Ffs man.

  3. #3

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    From that list, yes. From the other lists I've read they've fixed a lot of things people asked.

  4. #4
    to0kenZA's Avatar
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    Quote Originally Posted by DeaDm0nkeY View Post
    From that list, yes. From the other lists I've read they've fixed a lot of things people asked.
    Yes but it shows you what they release as an official statement.

    Plus I bet you one of the biggest screw ups won't be fixed- that's horrid ADS stutter that makes it unplayable to shoot with most of the guns equipped with scopes. Just naming one for example.

  5. #5
    DenSweeP's Avatar
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    I'm sure there are a lot more than just these listed.

    As for the Shortcut bundles, I'm in two minds. Yes, for newbies, it's pretty cool and makes the game a tad more balanced, but for the vets, it is a bit demoralising when you think how much time and effort they put into it and now some dude just buys that?

    The suppression ribbon is very cool, but pointless to those who already have the medal.

    And when will time played on rush count towards your time medals???

  6. #6

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    i think they ahve done a good job to fix the issues, the general consensus is that the patch is for the better

    post patch > pre patch

    been watching footage and its looking good
    "Oh jirre Bakgat nou wat?"

  7. #7
    Kurike's Avatar
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    i played a bit last night, wtf have they done to the sensivity, it's all over the place, i spent 3 rounds trying to fine tune it back to where it was the day before the patch, it just does NOT feel right :S

    oh well, maybe it was cause i only jumped on at 11pm and was tired will try again tonight
    Last edited by Kurike; 30-03-2012 at 12:28 PM.

  8. #8
    fayainz's Avatar
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    I think these are some great changes, especially IR flares for all air vehicles.

  9. #9
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    Quote Originally Posted by fayainz View Post
    I think these are some great changes, especially IR flares for all air vehicles.
    +1 ... i think
    Last edited by weakest_link; 31-03-2012 at 01:50 AM.


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  10. #10

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    Vehicular combat has become a much shorter People have to now learn to be more careful with there vehicles and slow sh!t down..

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