Quote Originally Posted by MOnk View Post
I've done Act I Inferno, I know how to do it, I know what I need to do it. What I'm saying is the way you are forced to play just isn't that fun.

The general balancing is just broken, even in normal with the Wizard, some abilities are just plain weaker than others.
Compare Meteor to Disintegrate, just looking at base without runes;

Disintegrate: 20 AP, 155% weapon damage, pierces multiple targets
Meteor: 60AP, 200% weapon damage + 60% area dot over 3s, takes 2s to land after casting

So it costs 3x more, it's much harder to hit with, only does 1.5x damage maximum to a single target, potentially less considering the difficulty in landing in a good position.

Energy Twister was just epic lol, I cast it once and then immediately felt embarrassed that my character even possessed this ability.
You're absolutely right.

It isn't fun being forced to sword and board when you have a 1200 dps weapon sitting in stash
You should be able to play whichever way you want. Im def keeping my barb cause I know its a matter of time before they fix him.
For the time being im playing a DH, that's lvl49 in Nightmare act 4. So by the middle of hell he'll be lvl60.