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Thread: 38 Studios doesn't make payroll, can't pay state

  1. #11
    Thread Killer Mk VIII czc's Avatar
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    Torchlight 2 is launching at $19.99
    Alan Wake launched at $39.99
    Portal 2 launched at $49.99
    CoDs launched at $59.99

    You judge the values for yourself.
    Last edited by czc; 22-05-2012 at 08:59 AM.
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  2. #12
    The Legendary Troll Hunter OmegaFenix's Avatar
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    Quote Originally Posted by czc View Post
    Torchlight 2 is launching at $19.99 - indi title (I dont care what you say Torchlight is an Indi game)
    Alan Wake launched at $39.99 - Title Clawed its way out of development hell, no one knew if it would make it big or not, hence the reduced price.
    Portal 2 launched at $49.99 - Valve being Valve
    CoDs launched at $59.99 - Standard Industry asking Price ATM
    Max Payne 3 (High profile, I'll give you that) - $59.99
    Prototype 2 - $59.99
    Tom Clancy's Ghost Recon Future Soldier - $59.99
    Dragon's Dogma (New, unproven IP thats been getting avarage reviews) - $59.99
    Spec Ops the Line (Another new, as yet unproven IP) - $59.99

    *All prices from Amazon.com.
    "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"


  3. #13
    MOnk's Avatar
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    Just because everyone does it, doesn't mean you should.

    I agree with czc, I think companies that come in with new IP should look at a lower price point to get their game into more people's hands and more people talking about their game. Then once people attach to the brand they can look at increasing their price. Even if you only break even for your first game, if enough people played it then you are setting yourself up for a profitable sequel.

  4. #14
    The Legendary Troll Hunter OmegaFenix's Avatar
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    Quote Originally Posted by MOnk View Post
    Just because everyone does it, doesn't mean you should.

    I agree with czc, I think companies that come in with new IP should look at a lower price point to get their game into more people's hands and more people talking about their game. Then once people attach to the brand they can look at increasing their price. Even if you only break even for your first game, if enough people played it then you are setting yourself up for a profitable sequel.
    Good in theory, bad in execution. New IP is already a gamble for most publishers asking them to drop the price only add to the un attractive aspect of the game (from a Business point of view for them, we may not like it but its true). However the changes of them selling more units of the unknow IP at a lower price is better.

    I think its also about where you buy. Taking Kingdoms as an example I bought it off Amazon.co.uk on release day and paid around £35 instead of the £39 asking price at GAME or HMV. Similarly Sniper Elite V2 I got for £29, a full £10 cheaper than retail. Whats the difference? Kingdoms was Published by EA while Sniper Elite was Published inhouse by rebellion and 505 games.
    "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"


  5. #15
    No Hobbits Allowed Isengard's Avatar
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    Seems they are saved for now and pretty adamant about that MMO.

    Generally, the weekend is life’s pause button. But occasionally, things happen. Strange things. Vile things. Things involving incessant backstabbery and good people falling on impossibly hard times. Oh, wait, I’m just describing yesterday’s Game of Thrones (wasn’t it great?). No, no, the real world weekend actually yielded a bloom-lit bounty of good news. In short, Kingdoms of Amalur developer 38 Studios (and subsidiary Big Huge Games) managed to at least temporarily ward off the Grim Reaper using that $1.125 million it wasn’t able to previously muster. Even so, this is just the beginning, and – somewhat terrifyingly – 38 still plans to plug the gaping wound in its bank account with an MMO. I’ve heard those things aren’t exactly cheap.

    Hilariously, Copernicus – as the previously announced Amalur MMO is known – had its cover broken by the governor of Rhode Island. ”What I understand is Copernicus is June of ’13,” Lincoln Chafee said during a press conference (via Joystiq). Given that the bulk of 38 was racking its collective brain to come up with silly fantasy names for Kingdoms of Amalur: Reckoning until a scant few months ago, that seems like an epic, danger-fraught quest outside the realm of possibility. But then, desperate times call for desperate measures, and 38 needs to knock one out of the park sooner rather than later.

    Adding to Chris Shilling and co’s troubles, another payment of $2.6 million is due in November, followed by a total of $12.6 million throughout 2013 – all of which looks downright manageable compared to the $75 million that it owes in full. Chafee noted that the heavily indebted developer hopes to bring private investors on board to help make up the difference, but I imagine that’s a dicey proposition no matter how you slice it.

    Presumably in an attempt to drum up interest, 38 released the first footage of Copernicus in the form of an environmental highlight reel that, promisingly, looks absolutely gorgeous. But then, the question of “Does the world really need another fantasy MMO” looms heavier now more than ever – especially in light of recent releases like Tera (which beat Copernicus to the action-based punch), upcoming games like Guild Wars 2, and the thus far frigid reception of Elder Scrolls Online’s announcement.

    Honestly, though, I’m getting ahead of myself. Right now, there’s no telling if Copernicus will ever see the light of day, let alone make its hopeful 2013 date. For now, give the footage a look and see what you think.
    http://www.rockpapershotgun.com/2012...-mmo-for-2013/


  6. #16
    The Legendary Troll Hunter OmegaFenix's Avatar
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    Quote Originally Posted by Isengard View Post
    Seems they are saved for now and pretty adamant about that MMO.



    http://www.rockpapershotgun.com/2012...-mmo-for-2013/

    Id much rather have another Kingdoms SP thats just balanced better. MMO is a huge gamble that has no guarantee it will pay off.
    "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"


  7. #17
    No Hobbits Allowed Isengard's Avatar
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    Quote Originally Posted by OmegaFenix View Post
    Id much rather have another Kingdoms SP thats just balanced better. MMO is a huge gamble that has no guarantee it will pay off.
    It looks soooo generic. They really need to rethink this.

  8. #18
    The Legendary Troll Hunter OmegaFenix's Avatar
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    Quote Originally Posted by Isengard View Post
    It looks soooo generic. They really need to rethink this.
    Yeah, entirely too generic. Fantasy MMO is such a well trodden path, do something new FFS.
    "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"


  9. #19
    Crzwaco's Avatar
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    Quote Originally Posted by Pr⊕phet View Post
    Please tell is what you want to pay for a new title. Maybe it should be split into Indie, so-so and AAA. I'm quite interested in what people thing they should pay for something

    ...However, remember that yesteryears R10 isn't today's R10. Money looses value over time and then obviously things will cost more.
    I think your right in saying it should be split into Indie and so-so and AAA but who will market their product that is only "soso"?

    I have payed $2.50 up to $65 for new title but only because of friends recomendations or gameplay demo.
    Sometimes it just comes down to rotten release date.
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  10. #20
    MOnk's Avatar
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    Yeah no interest in an MMO.

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