Immerse yourself into a deep, online, multi-player RPG without drowning in the theme-park MMO grind!
Be a mover and shaker in this online world, in as little as 30-60 minutes per week. Become an unstoppable force and weave webs of intrigue while being part of the ongoing story. Work with others, to build a lasting legacy for yourselves, and make your enemies tremble when they hear that your minions are nearby... This is Shadows of Legacy!
You will be one of the movers and shakers in the newly emancipated kingdom of Keveil. As a player, your first task will be to decide what setting your character was born into. Was she a slave or peasant, born into a family of simple townsfolk or perhaps some noble house? Maybe he was raised in a roaming clan far from normal civilization? That choice will lead to possible life events that are sometimes based on existing game lore. Those life events will eventually lead her to where he or she is now.
This new history will automatically be integrated as part of the world's lore for other players to discover, and you may start the game with defined enemies and allies. We want you and the other players to feel like you belong in it from the very beginning of game-play.
Most people are familiar with MMOs today. Companies spend millions to produce the next WoW killer, and for the most part the story ends up the same. People flock to buy the game and sign up for subscriptions. Then after about 90 days or less there is a huge decline, in the subscription base. The problems are sometimes an overly hyped, buggy game, but some think the problem is a lot more fundamental. Some players, including myself, believe it's because we have been playing a variation of EverQuest for the last 11 years.
SoL is not your typical MMO, and some wouldn't even classify it as one. That is OK with us. To be clear, SoL is a turn-based game. You enter your commands to your minions each day, and when the results are reported back the following day, one week has passed in the game world for every player. This game is geared toward us folks who no longer have 10-40 hours a week to spend gaming. If you are looking for a game to sink hours into each and every day, then SoL would be a supplement to your habit. Pathfinder Online might then be your way to go, as they are geared for longer play sessions and also get the Theme-Park vs. Sandbox MMO mentality