
Originally Posted by
Azimuth
That's a pretty myopic statement. Games take an average of 2-3 years to develop. That means employing a team of designers and developers for that time, and that team might be anything up to 200 people. Have you checked out the credit roll on GTA IV? Yeah. It's not exactly a "simple piece of software". It's a product with an enormous amount of work, time, people, and effort invested into it.
Games don't just magically happen. Don't expect them to have magical price tags either.
On top of that, developers don't set prices, publishers and distributors and retailers do. Rockstar made less than $4 on every GTA IV unit sold. Did you know that? Developers don't see much profit at all on retail games sales. To put this in perspective, the studio that did Shadow Complex literally made more money per game sold than Rockstar did with GTA IV, because of the way XBLA titles are handled.