If I was the producer/ Lead Designer I would actually start a new Trilogy, set the first one some time, 50 - 100 years after the bombs fell. Thought the 3 games I would change the setting slightly, naturally, depending on the choice the player made. Like how in Fallout 1 the player has a quest to save Tandi, in Fallout 2 she is President of the NCR but the player could fail the quest in F1 without it affecting F2's cannon. I think that has some potential. Kind of what Mass Effect did with story except I would mould it into the environment(s).





