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  1. #1

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    Default Dota2 tracert

    Hi does any1 know how i can tracert the servers for EU on dota2. Afrihost is trying to help me with the lag im getting on eu servers with a 2mb line. Im getting 500 ms with 30 % packet loss

  2. #2
    MG's resident Boozer _Caboose_'s Avatar
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    Quote Originally Posted by Deathraven View Post
    Hi does any1 know how i can tracert the servers for EU on dota2. Afrihost is trying to help me with the lag im getting on eu servers with a 2mb line. Im getting 500 ms with 30 % packet loss
    There are actually a few servers, however let me warn u, if you change anything to give me hassle ima moer u
    just kidding, my packets and everything are fine with afrihost.

    Pretty much what you looking for is tcpview, when in game, alt tab run tcp view and see what ip is using most for dota 2. Then you can do a tracert to that address.

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    Quote Originally Posted by _Caboose_ View Post
    There are actually a few servers, however let me warn u, if you change anything to give me hassle ima moer u
    just kidding, my packets and everything are fine with afrihost.

    Pretty much what you looking for is tcpview, when in game, alt tab run tcp view and see what ip is using most for dota 2. Then you can do a tracert to that address.
    Thanx bro will give it a try now

  4. #4
    MOnk's Avatar
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    Default Re: Dota2 tracert

    I doubt the dota servers will let you ping them.

  5. #5
    MG's resident Boozer _Caboose_'s Avatar
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    Tracert different to ping dude

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    Still uses IGMP packets which will get blocked my most servers.

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    MyGaming Alumnus James's Avatar
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    Can something similar be achieved using WireShark? I'm working on a story...

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    Quote Originally Posted by James View Post
    Can something similar be achieved using WireShark? I'm working on a story...
    Wireshark is more for packet inspection rather than network performance evaluation. At from my dealings with it, can't really say I'm an expert.

  9. #9
    MG's resident Boozer _Caboose_'s Avatar
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    Hmmm not sure...

    Always have wanted to mess around with wireshark though.....

    Oh crapballs forgot death much easier way to do it ...

    Will post now just wanna make doubly sure...
    ================================================== ============
    Update 2
    ================================================== ============
    Ok what to do

    1. Enable console (If you dont know how In steam library > Right Click Dota 2 > Properties > Set launch options. Type in -console apply etc etc)

    2. Close console when in game

    3. Create a Private lobby (Set server to europe) and start game

    4. When in game (dont even need to start playing) open console (Generally tilde key `)

    It will show the IP and port, generally something like this


    Connecting to public(146.66.152.33:27021) ...
    381.453: Sending UDP connect to public IP 146.66.152.33:27021
    NotifyClientSignon: 2
    Connected to 146.66.152.33:27021

    Dota 2
    Map: dota
    Players: 1 (1 bots) / 24 humans
    Build: 5072
    Server Number: 4

    ================================================== ===========================

    Yea monk but generally 9 times out 10 the issue actually lies within SA, already just by doing this little test there is a HUGE jump in ping in capetown somewhere...

    But you right ICMP packets are blocked by valve side

    ================================================== ===========================

    Tracing route to 146.66.152.33 over a maximum of 30 hops

    1 1 ms 1 ms 1 ms
    2 2 ms 1 ms 1 ms
    3 1 ms 1 ms 1 ms
    4 2 ms 1 ms 1 ms
    5 3 ms 3 ms 2 ms
    6 5 ms 8 ms 2 ms core1-dbn-gi0-1.ip.isnet.net [168.209.93.193]
    7 30 ms 32 ms 29 ms core1a-ctn-gi0-3-307.ip.isnet.net [168.209.0.29]

    8 340 ms 324 ms 321 ms core2b-ctn-gi0-2.ip.isnet.net [168.209.6.3]

    9 185 ms 178 ms 178 ms 168.209.246.66
    Last edited by _Caboose_; 04-10-2012 at 12:59 PM.

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