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Thread: Need For Speed: Most Wanted Hands On - Eurogamer 2012

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  1. #1
    The Legendary Troll Hunter OmegaFenix's Avatar
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    Default Need For Speed: Most Wanted Hands On - Eurogamer 2012

    I'll be honest, Burnout Paradise didn't do it for me. I enjoyed the concept but the execution was lacking. Need for Speed Hot Pursuit (the reboot) I loved so I was curious to see what exactly would happen when these two did the Fusion Dance.

    Need for Speed Most Wanted is a the latest instalment in the long running Need For Speed franchise, the second of which is being produced by Criterion Games & a "reboot" of the 2005 Need For Speed title of the same name.

    The new Most Wanted borrows a lot from Burnout Paradise, massive open map, take-downs jumps etc, ok its basically Burnout Paradise in a shiny new Need For Speed shell, Licensed Cars the works.
    My hands on Demo was a 4 way competitive match with 3 events. I spawned in the open world and then got a notification to drive to the meet up. I was immediately relieved to see the mini-map has been massively improved as navigation in Paradise was always one of my personal hates. On the other hand the driving felt heavier, like I was driving through mud and if the Audi I was driving turned like a ship. Now this may just have been the PS3 controller I was using but I got the feeling the driving was meant to feel more "realistic" and is a far cry from the arcady driving of Hot Pursuit.
    Once all 4 players arrived at the designated meeting point another message flashed on screen saying fastest time past a nearby speed camera wins. (A mode I remember from the original Most Wanted). There was a quick countdown and we got 60 seconds to score the fastest speed past the camera. I managed 150Km/h and won the even after suffering several head on collisions thanks to this new mud driving mechanic. Remember those slow-mo crash cam's that would trigger if you car even thought about crashing? Well they are back and Pro-Tip: Head on collisions are bad. Several times me and another player played chicken and for some reason every time I got a message saying he had taken me down, I would love to know what piece of maths buried in the code decides which one of the 2 cars speeding towards each other gets to be victor.
    Our Second event was a straight forward race which I scraped in to second having gotten moderately use to the new steering, displaying the checkpoints in the field of view rather than just mapping out the route on the mini-map helps alot, except if you think you can take a short cut and end up missing a checkpoint, then you start wishing they would just close off the other routes and funnel you down the laid out course.
    The final even was a "long jump" even in which the players got 2 minutes to score the longest jump. This is one I remember from Paradise but this time instead of saying "go jump your car really far" and then letting you look desperately for a nice ramp Most Wanted shows you "there is a jump, no go!"
    Considering you are free to drive around between the jumps, if you are the current leader it is in you best interest to "prevent" your competitors from getting enough speed to beat your jump, too bad I figured this out only after getting pummelled by a guy in a red Mustang 3 times. In the end I came 3rd over all and left the Most Wanted stand a little more confused than when I arrived.

    My personal feeling is that once you get use to the new "heavier" car handling and exactly how you can hit your competitors so you take them down and not the other way around this game will be a hell of a lot of fun, especially with 2 or 3 friends.
    "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"


  2. #2

    Default Need For Speed: Most Wanted Hands On - Eurogamer 2012

    How was the graphics?? Nice looking car models?? Hi res textures?

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    The Legendary Troll Hunter OmegaFenix's Avatar
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    Quote Originally Posted by JP'S View Post
    How was the graphics?? Nice looking car models?? Hi res textures?
    Oh Damn I forgot visuals, sorry.

    It did look good, better than Hot Pursuit. Not as detailed as say Forza 4. Crash models & car damage was again better than Hot Pursuit but not as intensive as Paradise, i.e the cars dont turn into crushed cans when you hit a wall or other car. It also ran smoothly on the PS3, but I honestly didn't move slow enough to scrutinise the environmental detail.
    "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"


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    Is the playing style Arcade like ?, do the cars handle well ?
    Does the actual game play feel more like Paradise or NFS ?

    Originally posted by Tpex (2009 game review) having a knife fight in a phone booth

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    The Legendary Troll Hunter OmegaFenix's Avatar
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    Quote Originally Posted by Venom View Post
    Is the playing style Arcade like ?, do the cars handle well ?
    Does the actual game play feel more like Paradise or NFS ?
    It's definitly an arcade style games, the handling is just shifted toward "realism" but the rest is still pretty arcady. It handles fine once you get to grips with the new steering type, I only drove an Audi, I figure different cars handle differently.

    I would say open world feels like Paradise while the events felt more NFS.
    "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"


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    MyGaming Comp Authoritah sycogrim's Avatar
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    Just completed my NFS Most Wanted Limited Edition and I paid a total of R240 . Thanks to Kalahari I got R100 off my game and since it's due to arrive beginning of next month I'm Psyching myself up for it!!!

    BRING ON CRASH TIME BAAAAAAABY!!!!
    All it takes is ONE BAD DAY tO ReDuCe the SaNesT Man Alive To LuNaCy. That's How Far The World Is From Where I am. JUST ONE BAD DAY

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    The Legendary Troll Hunter OmegaFenix's Avatar
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    Quote Originally Posted by sycogrim View Post
    Just completed my NFS Most Wanted Limited Edition and I paid a total of R240 . Thanks to Kalahari I got R100 off my game and since it's due to arrive beginning of next month I'm Psyching myself up for it!!!

    BRING ON CRASH TIME BAAAAAAABY!!!!
    You got it for PC didn't you?

    Twit, now multiplayer crazyness for you. Me, Spooner & Murphzor will be jamming this on Xbox.
    "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"


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    MyGaming Comp Authoritah sycogrim's Avatar
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    Quote Originally Posted by OmegaFenix View Post
    You got it for PC didn't you?

    Twit, now multiplayer crazyness for you. Me, Spooner & Murphzor will be jamming this on Xbox.
    I'll LAN it with whoever gets it for PC and I'll play online

    I'm just amped for the destruction that Criterion brought to the Burnout series
    All it takes is ONE BAD DAY tO ReDuCe the SaNesT Man Alive To LuNaCy. That's How Far The World Is From Where I am. JUST ONE BAD DAY

    Blog Entries . YouTube Channel and Playlists

    Quote Originally Posted by ShadowFox
    I'm gonna tolerate and love...........THE SHIT OUTTA YOU
    Shadowfox's response to me in my failed attempts to annoy him

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    The Legendary Troll Hunter OmegaFenix's Avatar
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    Quote Originally Posted by sycogrim View Post
    I'll LAN it with whoever gets it for PC and I'll play online

    I'm just amped for the destruction that Criterion brought to the Burnout series
    Your wasting you $$$. Rumor is no LAN support & not extra visual tweaks. Nah, ill rather stick to Console.
    "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"


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    Ron Burgundy Dohc-WP's Avatar
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    Quote Originally Posted by OmegaFenix View Post
    Your wasting you $$$. Rumor is no LAN support & not extra visual tweaks. Nah, ill rather stick to Console.
    ever heard of 3rd party mods !

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