Ok so I checked out the server configs for the aftermath servers (Im not talking about the 64 player servers) and many of the 16 and 24 player servers have ridiculous rotations with conquest large and conquest assault large .... WHY!? I can't think why people set their servers up like this... Yes I know its your server and you can set it up how you like but really... what fun is CQL or CQAL with 24 people?
I see that one of the servers is even 24 players and then 1 map in rotation is "16 player TDM" , this makes no sense to me .
ZA MWEB AfterMath TDM & Scavenger 48-Player #9" - has a limit of 16 players
"ZA MWEB AfterMath CQ + Rush #3 {Double Tickets}" - has 3 CQL then a CQLA and then 4 Rush maps .. I dont think Ive played much 64 player rush so I want to give this one a try but knowing my luck as soon as I want to play its going to be at the beginning of the rotation and i will have to wait 4 maps before I get to play rush.
Can we please get a 32 player rush only server with some aftermath rush some close quarters rush and the original battlefield rush maps with no conquest large in rotation? Thats all I ask.




