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Thread: Official Battlefield 4 Thread

  1. #571
    No Hobbits Allowed Isengard's Avatar
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    Quote Originally Posted by R4C3 View Post
    There is 40 layers on premium

    New patch incoming today at 12 3gb chaps get your downloads ready

    Sent from my GT-P7500 using Tapatalk

    3GB, I see Dice still hasn't figured out how to compartmentalise the code properly...

  2. #572
    R4C3's Avatar
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    Nah just got confirmation now to say 28mb so now I am not sure what is what....

    Sent from my GT-P7500 using Tapatalk

  3. #573
    No Hobbits Allowed Isengard's Avatar
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    Quote Originally Posted by R4C3 View Post
    Nah just got confirmation now to say 28mb so now I am not sure what is what....

    Sent from my GT-P7500 using Tapatalk
    Haha, I guess we will see later.

  4. #574
    No Hobbits Allowed Isengard's Avatar
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    Update is out, it's just over 1GB.

  5. #575

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    ah thanks, updating.

    This is my emblem.


  6. #576
    Dakka Dakka DCWarhound's Avatar
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    Does anyone feel like doing some vehicle testing tonight?

    There are 2 things i would like to test that can help with pushing and defending with a tank and taking out most vehicles in 2 hits no matter what angle.

    There is also a test i want to do with the smoke launcher (If the LAW launcher goes haywire/straight up when it hits a smoke cloud)
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  7. #577
    Neo Zeon Glordit's Avatar
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    Just a protip for people using the infantry AA. Lock onto a plane or chopper and fire, continue to track the target with your sight even if they pop flares, they missile will then reaquire the heat signal and continue to hit the intended target. Now as for a counter, I will leave that to the jet pilots.

    I think this was done as we saw that the AA, in BF3 became so useless at a certian point, and with the stelth jet being so OP it helps quite a bit. Managed to get a few good hits on a chopper didnt destroy it but it is a good deterant, with no Gyro for stability 1 hit can do enough damage.

  8. #578
    Dakka Dakka DCWarhound's Avatar
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    Quote Originally Posted by Glordit View Post
    Just a protip for people using the infantry AA. Lock onto a plane or chopper and fire, continue to track the target with your sight even if they pop flares, they missile will then reaquire the heat signal and continue to hit the intended target. Now as for a counter, I will leave that to the jet pilots.

    I think this was done as we saw that the AA, in BF3 became so useless at a certian point, and with the stelth jet being so OP it helps quite a bit. Managed to get a few good hits on a chopper didnt destroy it but it is a good deterant, with no Gyro for stability 1 hit can do enough damage.
    I think that's only with the the second unlock.

    HeatSeekers,Lockon and forget.

    PassiveRadar,Lockon needs to be kept and can be used to bypass flares.

    Zuni,Like rocket pods.They are good against infantry and light vehicles

    Active Radar,they are very OP.They only need to fly near a air vehicle to track them,the do not give a lock tone until they start tracking their target (they usually hit their target half a second after they have picket up the lock).They are fire and forget.
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  9. #579
    Whale Masseur AlienTaker's Avatar
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    Yeah i'll also get premium the end of the month first have to get my internet working again hopefully that is tonight.
    Some of those emblems are neat has anyone played after the new update? any improvements?

  10. #580

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    Quote Originally Posted by DCWarhound View Post
    I think that's only with the the second unlock.

    HeatSeekers,Lockon and forget.

    PassiveRadar,Lockon needs to be kept and can be used to bypass flares.

    Zuni,Like rocket pods.They are good against infantry and light vehicles

    Active Radar,they are very OP.They only need to fly near a air vehicle to track them,the do not give a lock tone until they start tracking their target (they usually hit their target half a second after they have picket up the lock).They are fire and forget.
    Ran into those active radars yesterday, it is a pain, you can't evade at all or even deploy flares fast enough(In my case)

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