Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 35 of 35

Thread: Call of Duty: Ghosts to be "powered by next-gen engine"

  1. #31
    Ron Burgundy Dohc-WP's Avatar
    Join Date
    Feb 2009
    Location
    In Vorsprung OOOO
    Posts
    17,287

    Default

    Quote Originally Posted by JP'S View Post
    It does seem highly unlikely... btw how did Crytek develop the Cry engine 3 so fast? I mean Crysis 2 still ran on the Cry engine 2 and that released way back in 2010 ( if I'm not mistaken) soo a whole new engine in a matter of ~2 years? OR did they just tweak the Shit out of it and give it a new name?
    crysis 2 used cryengine 3 afaik

    i think to put it simple it goes like this.

    cryengine 1 - far cry --> (Dunia) -----> Far Cry 2 -------> (Dunia 2) Far cry 3 (dunia 1 & 2 is essentially a highly modified cryengine 1)

    cryengine 2 - crysis 1

    cryengine 3 - crysis 2, crysis 1 (console ports) crysis 3, sniper ghost warrior 2, warframe etc.

  2. #32

    Default

    Quote Originally Posted by HavocXphere View Post
    Cry engine 3 was first shown in 2009 (per uhm wikipedia) so its been in development for 3 years+. First seen @ 3 so probably more round the 6 year mark since dev start.

    Plus they have Cry 2 to base it on. Once you've got one solid engine framework you've got a much better shot at doing +1 gen vs EA's patching an ancient engine continuously. I suspect thats why Epic rewrote their v4 from scratch to coincide with the release of next gen consoles. Those consoles will rock for the next ~7 years & they can keep updating their clean v4 build for those years. Essentially you want engine "jumps" and hardware "jumps" to coincide. On the consoles at least...PCs move more fluidly & there are no distinct "generations". Anyway...I'm waffling so I'll stop.
    Ah now it makes sense thanks

  3. #33
    Grievous's Avatar
    Join Date
    Jan 2010
    Location
    Somerset West
    Posts
    2,163

    Default

    Quote Originally Posted by Graal View Post

    Not necessarily. As has been said, CoD does not run on iDtech3. CoD runs on the IW Engine, which while originally based on the iDTech engine, has gone through around 5 different iterations since then. Infinity Ward are credited as the developers of the IW Engine, not iD.
    Just because you modify something doesn't mean you don't need to pay royalties for it. I never said it wasn't modified. The fact that id softare appears in the credits for MW, would make me think its more likely they did get some cash out of the deal.

  4. #34
    Ron Burgundy Dohc-WP's Avatar
    Join Date
    Feb 2009
    Location
    In Vorsprung OOOO
    Posts
    17,287

    Default

    Quote Originally Posted by Graal View Post
    Indeed. My bad. But they were partnered with them for several years before iD left to partner with EA instead, shortly before Bethesda bought them up.



    Not necessarily. As has been said, CoD does not run on iDtech3. CoD runs on the IW Engine, which while originally based on the iDTech engine, has gone through around 5 different iterations since then. Infinity Ward are credited as the developers of the IW Engine, not iD.
    and yet ID is still credited ?

    Name:  black ops 2.jpg
Views: 16
Size:  80.6 KB

    Name:  mw3.jpg
Views: 20
Size:  46.5 KB
    Last edited by Dohc-WP; 02-05-2013 at 02:06 PM.

  5. #35
    Neo Zeon Glordit's Avatar
    Join Date
    Sep 2010
    Location
    Axis
    Posts
    5,457

    Default

    Quote Originally Posted by Dohc-WP View Post
    crysis 2 used cryengine 3 afaik

    i think to put it simple it goes like this.

    cryengine 1 - far cry --> (Dunia) -----> Far Cry 2 -------> (Dunia 2) Far cry 3 (dunia 1 & 2 is essentially a highly modified cryengine 1)

    cryengine 2 - crysis 1

    cryengine 3 - crysis 2, crysis 1 (console ports) crysis 3, sniper ghost warrior 2, warframe etc.
    Most of the time as soon as one engine is created (CryEngine 1) they start work on improvements to it (CryE 2 and 3) so technically CryE1 is still running Crysis 3 just a heavily modified version of it. Sometimes they add a few extras and call it a new engine.

    When video cards with support for 3.0 pixel and vertex shaders were released, Crytek released version 1.2 of the engine which used some of the capabilities for better graphics.
    Later the company developed CryEngine version 1.3, which added support for HDR lighting.
    Added HDR and labeled it 1.3, I do believe they just kept adding features and improving performance and kept calling it a new engine.

    ***On Topic.

    It is about time they made a new engine anyway IW's engine is so CPU intensive. It seemed to struggle to balance the load to the GPU or even render anything on it at some times.
    Last edited by Glordit; 02-05-2013 at 03:18 PM.

Similar Threads

  1. Next Call of Duty will "raise the bar even higher"
    By James in forum Gaming News Articles
    Replies: 12
    Last Post: 09-02-2013, 06:36 PM
  2. Replies: 2
    Last Post: 10-12-2012, 06:04 PM
  3. Call of Duty looks "dramatically better" on Wii U, says Nintendo
    By Azimuth in forum Gaming News Articles
    Replies: 0
    Last Post: 26-11-2012, 12:29 PM
  4. Replies: 10
    Last Post: 11-08-2011, 12:33 PM
  5. Replies: 26
    Last Post: 25-03-2011, 08:00 AM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •