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Thread: BAndwidth For Gaming

  1. #11
    matosha's Avatar
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    But a DSl Account is attached as soon as you connect... So they can associate only The Account to connect to certain connections...

    Allowing certain sites.... a reversal of site blocking..

  2. #12
    MyGaming staff Subversion's Avatar
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    i dont really see how the ISPs could do this profitably.

    They'd have to charge less money, for bandwidth that costs them the same amount, and put in a restriction infrastructure which would require staff, planning etc.

    Nice idea, but unfortunately we'll never see it happen

  3. #13
    Protoss High Templar
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    Regarding the OP, it very much seems to me that he's talking about local servers only.

    And that bandwidth is nice and cheap. Local-only access is R130 for 30 gigs. You're telling me an ISP can't split that 6 ways and then sell 5 gigs for R30 to several people?

    The ONLY international access, as I see it, would be to allow gamers to connect to authentication servers. The bandwidth for that should be practically non-existent.

    So I definitely think it's viable, and it would certainly get interest from people who can't run two accounts at once and set up route sentry etc.
    I used to be conceited, but now I'm absolutely perfect.

  4. #14
    MyGaming staff Subversion's Avatar
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    but even so, local bandwidth isnt big money. i think it would take a lot of initial capital to get this underway, with not enuff promised gains to make it worthwhile.

    gamers make up a very small percentage of ISPs consumers, add into that the fact ur looking at local bandwidth.. not a big moneymaker.

    and in addition to this, most online gamers r the type of ppl who know how to use things like routesentry, or simply have separate accounts already.

    basically ur saying the isp should offer a package which will appeal to people who: game online, dont make use of local cap to do so and/or dont know how to split their bandwidth - not a big consumer market there.

    and also, if there's idiots out there using international cap to play cod4 on SA servers, y would they want to stop them ? international = more money

  5. #15
    Protoss High Templar
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    Quote Originally Posted by Subversion View Post
    but even so, local bandwidth isnt big money. i think it would take a lot of initial capital to get this underway, with not enuff promised gains to make it worthwhile.
    I don't think it would take any initial capital at all. It's pretty easy to offer shaped/unshaped services depending on hour of day. Then there's those minisites that you can connect to after you're capped, etc. etc. etc.

    The infrastructure is all there, it just needs a new, slightly creative ruleset.

    gamers make up a very small percentage of ISPs consumers, add into that the fact ur looking at local bandwidth.. not a big moneymaker.
    Maybe because people aren't offering gamer specific packages?

    and in addition to this, most online gamers r the type of ppl who know how to use things like routesentry, or simply have separate accounts already.
    Some do, many have headaches getting it set up. Hell, even I had headaches setting it up, and that's saying something.

    basically ur saying the isp should offer a package which will appeal to people who: game online, dont make use of local cap to do so and/or dont know how to split their bandwidth - not a big consumer market there.
    No, the package will appeal to : People who currently use international bandwidth to play local games because they can't or don't know how to split their accounts.

    In HoN, for example, there's many people that play on local servers with their international accounts, or disconnect to reconnect with a local only account after the game has started.

    and also, if there's idiots out there using international cap to play cod4 on SA servers, y would they want to stop them ? international = more money
    Because the profit margin in the business very very small, and charging R30 for 5 gigs (works out to R180 per 30 gigs which is easily a R50 margin - a HUGE margin) is probably more lucrative.
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  6. #16

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    Quote Originally Posted by Xarog View Post
    Maybe because people aren't offering gamer specific packages?
    I 2nd that
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  7. #17

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    Contact igame. they the only ones who seem interested in what gamers want.

  8. #18
    AK47 Pew Pew Maplassie's Avatar
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    You can get an Axxess 626 account aswell. Its Unshaped, and works from 6 at night till 6 in the morning, and the whole weekend. Perfect for gaming, and cause it's unshaped and prepaid, its perfect for International gaming aswell!

  9. #19
    MyGaming staff Subversion's Avatar
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    I do see you're point, but I know I'm being stubborn here, I just feel like its too much shlep for the ISPs to do.

    Gamers have a pretty inelastic demand when it comes to our internet - we're all addicts, thus we'll pay what is required

    look at mappy, you think he won't pay any price for his gaming?

    Lets not forget that a very large portion of online gamers in this country are in school, and dont have their own homes, adsl lines etc. many of them are simply reliant on whatever package their parents have.

    The ISPs are very in tune with what people want, they all subscribe to and read the local forums. I think if they felt there was an easy, profitable way to do this they would have done it by now.

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