Quote Originally Posted by Wyzak View Post
I read that to mean that Sony has the functionality, but they won't force it on all games automatically. It will be up to the developer to decide if they want to use Sony's functionality or not. Obviously we know which developers will enable it by default, so this is hardly an official statement saying that it Sony doesn't have any DRM on used games.
Its effectively the same scenario as the PS3, so its a better move for the company. Microsoft will obviously attract the developers greedy enough to use the feature to extort more money from gamers (read: EA and Activision) but the PS4 and the Wii U will be the home of indie games, because both support self-publishing and they don't ask for more money when the game needs to be re-certified after a major update.

Also, I think this is a great idea. Sony's effectively saying (said?) that they made the tech and it works, but if the publishers and dev studios are silly enough to use it and risk alienating their entire user base on the other two consoles, then its their fault entirely. It keeps EA looking like the bad guy and Sony and Nintendo are in the clear.