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    Default FireFall


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    HOOAH fellow ARES Operators and potential civilian recruits!
    "Dire Wolf" Euthanasia
    here, reporting for duty!



    I am aware of the fact that there were two posts made about FireFall upon it's inception, however, since the game will be entering Open BETA next month and since it's an MMOFPS, I assumed that peeps wouldn't mind me creating this post in the MMO section for those who may be trying it for the first time or continuing where they left off.





    Title: FireFall
    Developer/Publisher: Red 5 Studios
    Status: Final Closed BETA
    (Open BETA scheduled for 9 July 2013)
    BETA Site: FireFall BETA
    Client Download: (8.13 GB) https://beta.firefallthegame.com/download/beta
    Category: A mash-up of Live Action Combat MMORPG and MMOFPS/TPS
    Genre: Sci-Fi
    Payment Model: Free to Play (includes Founders Packs and an item store)
    Platform: PC
    Language: English, French, German
    Game Engine: FireFall uses a heavily modified version of the Offset Engine from Offset Software that was sold to Intel in February 2008. The engine was originally built for Offset Software's FPS game Project Offset that was cancelled mid 2010 by Intel. Intel was trying to use the engine to showcase what Larrabee was capable of. The game was under development for over five years until Intel dropped the project due to the failure of Larrabee.
    Art Style: 3D Cel-Shaded (reminiscent of Borderlands)
    Graphics: High Quality
    Environment: Open World
    Character Customisation: Limited upon creation,however, may be altered in-game at the "New You Station". The New You Station is where you change other aesthetics and customization of your character. You are able to change your skin color, hair color, face shape, and adorn new ornaments for your ears, eyes and head.
    User Interface: Clean, clear, modern, easy to navigate
    Controls: Standard e.g. Mouse; Q W E A S D (customisable)
    Combat: Fast-paced, live action combat (non-target based); Able to attack while moving. A dynamic combat system (console meets desktop) requiring good co-ordination.
    Gameplay: Created by seasoned developers including the team-lead for World of Warcraft and the lead-designer of Tribes 1+2, FireFall’s combat is fast paced, furious and plays like a top tier FPS. The game is equally an MMO, plunging hundreds of players into an all-out PvE war against the Chosen army. Firefall features both a large, open-world cooperative campaign that can be shared with hundreds of other players as well as a competitive Multiplayer component that will incorporate features such as ladders, tournaments, clans and leagues.
    Party Size: 5
    Army Size: 20
    Official Wiki: http://firefall-wiki.com/w/Main_Page
    Official YouTube Channel: stagefivetv
    Official Facebook Community Page: https://www.facebook.com/firefall
    South African Facebook Community Page: We still need a few more likes for a static URL, so please do a search for our "FireFall South Africa" Facebook Community Page.
    Gaming "Celebs" Playing FireFall: Athena; Wil Wheaton; Felicia Day
    Minimum System Requirements: INTEL Core 2 Duo E4500 2.2GHz / AMD Dual Core @ 2.6 Ghz (Athon 64 x2, Athlon II x2, Phenom II x2)
    Nvidia GeForce 510 / AMD Radeon HD 4350
    2 GB RAM
    Windows XP (32/64-bit)
    Direct X 9
    16 GB HDD Space
    Last edited by BlackSwan; 08-06-2013 at 02:25 PM.

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