Nice to see reviews coming out nice and early, rather than a day before release. Gives one time to decide if it's worth it.
Shows that CDPR have faith in their game as well.
This site just popped up. Does nothing yet.
EDIT: Apparently when you try and click on the .exe for the pre-loaded version, it sends you to that page.
To those pre-loading on GOG Galaxy, the achievements there list spoilers for the story. So don't go to the achievements page.
Last edited by The_Imp_ZA; 11-05-2015 at 02:56 PM.
Haven't done any proper downloads using Galaxy yet.
I had it detect my older GOG version of Witcher 2 which it did just fine. It installed an update, which downloaded very quickly. You might be better off downloading the files directly from the site, the size is smaller too, and then just use Galaxy to detect it at launch.
Regardless, their servers are having issues at the moment. There's a lot of people trying to preload.
i installed it, but its pretty much bare bones right now. i hope they add the "auto update" and "download resume" features ASAP.
regarding GOG, i don't understand something. I get the THEORY behind "drm-free". but what about practically?? how does it mitigate risks of piracy? i know that the pirates will always find a way around, but at least with "online checks" of Steam, it limits it slightly. this seems to dish up games to pirates on a plate
DRM-Free isn't about reducing piracy, not sure who told you that? In fact does the opposite. There's no point adding DRM to your game because it'll get cracked regardless. You're just wasting resources. Even that new fancy DRM, Denuvo got cracked really quickly. The standard Steam system does nothing to reduce piracy. Games that use Steamworks are always available on launch day on grey sites, sometimes even before the official release.
I don't know if you remember, but back in the day DRM used to mess up a lot of games. Systems like Securom, Games for Windows Live and TAGES were terrible. Ironically, both TW1 and TW2 used TAGES and Securom respectively at launch. Part of that is the reason for CDPR's stance on DRM. It didn't reduce the piracy rate of their games, and in both games cases, gave their legit uses a bunch of problems that the pirates didn't have.
I don't much care for Steam. The primary reason I use it is because they pay me to. The amount of cash I get from selling those trading cards is not to be laughed at. I'm making more and more purchases on GOG though, because when I sit down to play a game, I don't want to be bothered. GOG actually gives a damn if the games they sell on their service work. Steam doesn't curate anymore, and have opened the floodgates to piles of rubbish games.
Their market is definitely niche, but there's nothing wrong with that. That fact that they're expanding at a more than reasonable rate every year makes it look as if their market isn't that niche at all. Hell, the about of digital premiers for older games that they've done this year alone is really impressive.
Subjectively, I just like them. Their support team is excellent, and many of their employees engage in discussions on their forums. In contrast, Valve is like that distant relative you never knew you had, until they want money from you.
[MENTION=532]Hiro[/MENTION]
This goes hand in hand with what I'm saying as well.
They just fixed Saints Row 2, which is completely broken on Steam. Although ironically, CD Projekt were the people who ported the game way back in the day. If your specs weren't exactly the same as the 360, the game ran like dirt. Can't wait to play this properly now.
Last edited by The_Imp_ZA; 11-05-2015 at 06:02 PM.
1 million you say...Originally Posted by CDPR-Twitter
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