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Thread: The official Witcher 3 thread

  1. #931
    Check my new Avatar Hagan's Avatar
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    Anyone else wish that the menu selections were collapsed, so as to minimize scrolling?


  2. #932
    Cronus086's Avatar
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    Quote Originally Posted by BeoTeK View Post
    Does anybody else have "pop-in" issues?

    Sometimes I look into the distance (not really that far, like across a river) and see a horse trotting along, only when I practically get on top of it do the characters or NPC's appear. Sometimes even in cities or little gatherings.
    Yea that's happened a few times now. I would be trotting along and every few meters a npc would just pop into frame. Started happening since the last patch

  3. #933
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    Just met
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    Priscilla
    . What a beautiful scene and something very rarely captured in video games. This game continues to blow me away.

  4. #934

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    Quote Originally Posted by brendanvb View Post
    Just met
    Spoiler: show
    Priscilla
    . What a beautiful scene and something very rarely captured in video games. This game continues to blow me away.
    Awesome moment.

  5. #935
    The thing that should not be Tsar's Avatar
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    Just started playing. Spent the entire evening fixing my drivers for my gpu. Then spent some more time tweaking the graphics.

    My word what an amazing looking game. Playing it with a ps3 controller.

  6. #936
    Hiro's Avatar
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    so I just started playing on PS4 last night (after having played on PC on ULTRA for about 15 hours). Have to say, despite the obvious disparity in terms of processing power, the PS4 version is still achingly pretty. IMHO, unless you sitting and playing with a PC version right next to you PS4 version, you won't be disppointed in any way with the GFX

    the only real niggle i have is quite possibly psychosomatic. the constant barrage of the "60fps is the truth" from the PC Mustard Race has let me to constantly question every single possible"feels right" or is the bounciness actually due to frame drops *sigh*

  7. #937
    BeoTeK's Avatar
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    Quote Originally Posted by Hiro View Post
    so I just started playing on PS4 last night (after having played on PC on ULTRA for about 15 hours). Have to say, despite the obvious disparity in terms of processing power, the PS4 version is still achingly pretty. IMHO, unless you sitting and playing with a PC version right next to you PS4 version, you won't be disppointed in any way with the GFX

    the only real niggle i have is quite possibly psychosomatic. the constant barrage of the "60fps is the truth" from the PC Mustard Race has let me to constantly question every single possible"feels right" or is the bounciness actually due to frame drops *sigh*
    I've always been of the impression, if it feels good and playable, it probably is. As long as the frames aren't at a game breaking level I'm quite happy to play it.

  8. #938
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    Quote Originally Posted by BeoTeK View Post
    I've always been of the impression, if it feels good and playable, it probably is. As long as the frames aren't at a game breaking level I'm quite happy to play it.
    problem is, because of all the hoo-ha that the Mustardites have hyped up, i keep wondering whether the combat is as per design, or if it should be even more fluid...

    i guess its possible that i'm feeling a subtle difference, having moved from PC to PS4. hoping that it will dissipate as I spend more time with the PS4 version. hate to see such an epic game spoiled with paranoid and pedantic frame counting

  9. #939
    BeoTeK's Avatar
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    Quote Originally Posted by Hiro View Post
    problem is, because of all the hoo-ha that the Mustardites have hyped up, i keep wondering whether the combat is as per design, or if it should be even more fluid...
    I think the problem that a lot of people don't realize is that I think by design, they have made movement to mimic real life. Like with the analogue stick you can't make Geralt do a 180 on a dime (like Bloodborne for eg). You have to move left/right in order to turn around, this is what people don't take into consideration. From facing North you can't just miraculously face South all of a sudden.





    Quote Originally Posted by Hiro View Post
    i guess its possible that i'm feeling a subtle difference, having moved from PC to PS4. hoping that it will dissipate as I spend more time with the PS4 version. hate to see such an epic game spoiled with paranoid and pedantic frame counting
    Agree with you and [MENTION=767]Wlad[/MENTION] in this regard, I've never been handled by this. As long as it looks good and still playable I'm happy.
    I was actually thinking to myself the other night with this regard, if I had got this on PS4 would I have had the problems I have been having with tweaking this and configuring that, crashing here and there and finding out why. I'm actually considering getting it on PS4, not because of any of this but just because it's such a great game. I love the PC version and the Hairworks too.

  10. #940
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    Quote Originally Posted by BeoTeK View Post
    I think the problem that a lot of people don't realize is that I think by design, they have made movement to mimic real life. Like with the analogue stick you can't make Geralt do a 180 on a dime (like Bloodborne for eg). You have to move left/right in order to turn around, this is what people don't take into consideration. From facing North you can't just miraculously face South all of a sudden.







    Agree with you and [MENTION=767]Wlad[/MENTION] in this regard, I've never been handled by this. As long as it looks good and still playable I'm happy.
    I was actually thinking to myself the other night with this regard, if I had got this on PS4 would I have had the problems I have been having with tweaking this and configuring that, crashing here and there and finding out why. I'm actually considering getting it on PS4, not because of any of this but just because it's such a great game. I love the PC version and the Hairworks too.
    i think you hit the nail on the head. I reckon the (designed) feeling of momentum of Geralt and Roach is something that could be easily be misconstrued for being "poor FPS responsiveness".

    and your other point highlights one of the main reasons i moved over to PS4. I grew tired of the constant fiddling with INI files and settings and tweaking and crashes. and the never-ending "FPS clock watching" was distracting me form enjoying the game! as i played, i kept wondering if i was really getting full 60FPS or if i needed to fiddle further settings

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